Новости Skillshot City
Объявления разработчиков, обновления и обсуждения.
Common Skills Are Buffed!
Hey all, this version makes a significant improvement to the skill rarity system, especially for new players! Here are the big changes: 1) You can now equip COMMON skills to your skill builds. You no longer need to get …
Читать и обсудить →SKILL BALANCING
Hey all, just a small balance and bug fixing update. This hopefully fixes the server crash issue that's been going on the last month, but if not please report it in the global chat to let me know. Enjoy! bencelot Empty…
Читать и обсудить →GSA v0.93: 54 New Skill Mutations!
54 NEW SKILL MUTATIONS Mutate your skills to unlock new combos! Skills are the core of GSA. The first 90% of each match is spent leveling up as fast as you can to unlock skills and create strong synergies before the fi…
Читать и обсудить →ECON & SCORE POLISHING
Hey all, this version just polishes up the econ and scoring systems a bit. It mostly plays the same with one key difference - how to score well. Your score from level ups is now capped at 20 (when you hit level 10). Thi…
Читать и обсудить →He Who Controls the XP Pools, Rules
Hey all, this version replaces the old passive XP income with something more skillful - XP Pools. Scattered around the map are a new special type of zone called an XP Pool. It looks a bit like a gangster camp, but it is…
Читать и обсудить →MORE SHOOTY SHOOT, LESS THINKY THINK
Hey all, just a small balance patch today. In a few weeks I'll release a larger update that gives every skill in the game a brand new special mutation that changes how it plays. Stay tuned for that! The main focus of th…
Читать и обсудить →Rescaling Uranium, +200 Free Uranium, & Minor Gameplay Tweaks
Hey all, this is a special announcement! URANIUM has been rescaled to 50% of it's previous value. This means the COSTS and REWARDS and BALANCES in everyone's account is now exactly 50% of the previous value. Relatively…
Читать и обсудить →GSA v0.90: Round Modifiers, Gangsters, Shards & More!
ROUND MODIFIERS Round modifiers change the game. In GSA there are 3 battle royale rounds per match. At the end of each round, all players will now vote on a round modifier. The modifier that wins will become active for…
Читать и обсудить →GSA v0.85: New Visuals, a Shop, Explosive Boxes and More!
A BUNCH OF STUFF This is a summary of the biggest changes over the last few months. A few of these features have been live for a while, but I hadn't made a Steam announcement for them yet. If you've played the game rece…
Читать и обсудить →RANDOM CLASSES & CLASS LEVEL UPS
Heyo! Just a small patch today. There are some balance changes and a rework to how we earn Shards. Shards still don't do anything, so this rework doesn't really matter yet. But we now earn them from leveling up our clas…
Читать и обсудить →DNA RESET
Oops, I fucked up. I accidentally wiped everyone's DNA while working in the database. This is super embarrassing and I'm really sorry! The backups were also too old to use (though I've now made sure this can never happe…
Читать и обсудить →Version 0.811: Shifty Shoot Shoot!
Spicy changes this version! 1) All classes can now **shoot while shifting**. Instead of your gun being disabled, it will shoot with worse accuracy instead. This used to be Assault's perk, which now gets +15% bullet spee…
Читать и обсудить →Version 0.806: Auto Skill Builds!
Hey all! This is just a small polishing version. You might see that the version number is now 0.806 instead of 1.806. I should have done this a long time ago. As Gene Shift Auto is still in Early Access, it makes sense …
Читать и обсудить →GSA 0.80: Flasks, Skill Builds, and 3 New Classes!
OPEN FLASKS & CREATE BUILDS! Finally! Something to do. This is GSA's biggest version yet. It completely reworks the progression system, turning 36 skill unlocks into over 1000 skill rarities! We get these rarities by c…
Читать и обсудить →Making death matter with the Survivor's Income
Hey all, this version places a larger focus on SURVIVAL by introducing the Survivor's Income. When you're a survivor you will passively gain cash and XP over time. When you're a zombie however, this income is paused. Y…
Читать и обсудить →DRIVEBYS, SKILL TAGS & SCAVENGERS
Hey all, this version adds a new class called Scavenger! Scavenger is all about looting. If you collect 50 bits of loot in a row without dying, you will hit the jackpot and suddenly double all of that farm. Scavenger al…
Читать и обсудить →RARE LOOT SHOOTOUTS
Hey all, hope you had a great new years break. Just a small balance patch. FYI, these balance changes are based on feedback in Discord, but also on data collected from every player and every match. If a skill gets a hi…
Читать и обсудить →GSA 0.70: Classes, Gun Skins & Skill Rerolls!
NEW CLASS SYSTEM Choose your champion! This version adds a long awaited class system. There are currently 4 classes, but more will be added next version. On the loading screen you can choose to play as **Assault, Snipe…
Читать и обсудить →Cleaner Showdowns
Heyo, this is a small patch to make showdowns cleaner. A recent change made it a bit too easy for zombies to respawn, especially if there were a lot of skilled players in the server who knew how to move fast. This made …
Читать и обсудить →Power spikes create key milestones juust before round showdowns (with good farm)
This patch tweaks the cash and XP rates to make farming more meaningful, and adds key milestones to aim for just before the rounds 1, 2 and 3 showdowns. Firstly, we all earn a lot more cash and XP. Tier 2 and tier 3 wea…
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