Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Pebble Knights Early Access Update v0.2.3

1 / 1 · 100%

Hello, Pebble Knights!

In this update, we've completely reworked Pickaxe of God and added tons of new sound effects throughout the game! We've also improved the animations for Vending Machines and Merchants, and our Bot friends have been reborn as actual robots!

Check out all the details below!

**\

**

Pickaxe of God

  • Completely reworked its effect! Attacks now have a 25% chance to instantly kill enemies and turn them into Ore. Let's turn every enemy into money!

[New Sound Effects]

  • Added sound effects when inserting Ore. Even the sound of dropping in Ore is satisfying now!

  • Added new sound effects for Merchants and Vending Machines.

  • Added unique sounds for Thief Fungus, Giant Fungus, and Witches. Now you'll know who's coming even with your eyes closed!

  • Added sound effects to the Piggy Bank. Oink, oink!

  • Added unique death sounds for each monster.

  • Added sound effects when Dirt Fungus are summoned.

[Vending Machines & Merchants]

Vending Machines

  • Vending Machines now only react when directly attacked. No need to feel guilty just walking past them!

  • Added a new appearance animation for weapon capsules from Vending Machines and increased their size. Pulling a weapon should feel rewarding!

Merchants

  • Improved the appearance animation for Merchant cards.

  • Merchants now always offer Poop as one of their items. Whose poop is it? That's a secret!

[Bot Friends]

  • Updated Bot appearances to make them easier to distinguish. They're real robots now!

  • Bots now give weapons to unarmed players before boss fights.

  • Fixed an issue where Bots failed to recognize certain boss attack patterns. Their dodging and survivability have improved, helping them stay alive longer!

  • Bots now seek out and consume Potions when needed. What responsible little teammates!

  • Fixed an issue where Bots would get stuck at Underground doors. No more standing around helplessly in front of doors!

[Quality of Life]

  • Added a highlight animation for Trait levels increased by Angel effects. Now you can clearly see your upgrades!

  • Fixed an issue where Bomb Buddy and Potion Buddy would be automatically held immediately after being summoned, preventing players from picking up other items.

  • Clarified the description of the 'Cheer' Trait.

[Balance Changes]

Bosses

  • Reduced the first boss's Attack Power in solo play and parties with fewer than 5 players, making the fight a little easier.

Other

  • Reduced Meteor damage.

[Bug Fixes]

Angel Effects & Traits

  • Fixed an issue where the 'Juiced Up' Angel effect, which increases a random stat when consuming Potions, also triggered when eating items like Bread and Potatoes.

  • Fixed an issue where 'Fast Track' and Multishot enhancement effects could trigger together, causing abnormally large level increases.

  • Fixed an issue where Knuckles became larger when the 'Rubber Limbs' Trait was equipped.

  • Fixed an issue where Traits purchased from Merchants could change into different Traits due to certain effects.

  • Fixed an issue where Trait Ore icons appeared as white squares.

  • Fixed an issue where 'King's Journal' caused more Rings to drop with each Giga Bite defeated.

  • Fixed an issue where Weaponmons occasionally appeared empty-handed.

  • Fixed an issue where 'Alpha Strike' caused Critical Hit Chance to increase abnormally.

  • Fixed an issue where combining 'Pexman' and 'Blast Shot' caused severe lag.

Continue Game

  • Fixed an issue where permanent Attack Power gained from consuming Ore and Bombs was lost when continuing a game.

  • Fixed an issue where Shields disappeared when continuing a game.

Bosses, Sound & Other Fixes

  • Fixed an issue where lasers remained blocked by an invisible obstacle after Crazy Bomber died.

  • Fixed an issue where 'Holy the Moly' sound effects would not play.

  • Fixed an issue where Shy-Hululu could attack while staggered.

  • Fixed an issue where guitar sounds and other lingering effects remained during the ending credits.

  • Fixed an issue where Roulette result detection was inconsistent.

  • Fixed an issue where Giant Ore counted as only 1 Ore in the 'Ore Inserted' stat on the results screen. Big Ore finally gets the credit it deserves!

  • Fixed an issue where guest players occasionally appeared to be holding two copies of the same weapon.

  • Fixed an issue where weapons occasionally spawned but could not be picked up.

  • Fixed an issue where the current Ammo count could appear higher than the maximum Magazine Capacity.

Thanks to your valuable reports and feedback, Pebble Knights keeps getting better. We truly appreciate your support! We'll keep working hard to make Pebble Knights even more fun. Thank you for playing and supporting us!

The Pebble Knights Team

For more news and updates, join us on Discord! https://discord.gg/pebble-knights

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения