Patch 2.8.3 - Now Available
Today's patches include fixes for some audio engine issues, various other bug fixes, further tweaks to skins on the new master shaders and a fresh batch of items in-store.
Summer Warmup is here, with a new selection of taunts, skins and mutations now available!
From the dramatic display gestures of Carnotaurus and the malevolent growl a threatening Spinosaurus, to the down to earth Pyro re-adjusting his backpack, we have a bunch of new animations to deploy...
Keep an eye out for Summer Warmup, Round 2 arriving next month!
Changelog
Patch 2.8.2
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Fixed an issue where the Tyrant timeout in TDM would not work 100%
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Optimized several weapon sounds
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Adjusted volume properties of some weapons
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Reduced audible radius of various impact effects
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Added first set of Summer Warmup cosmetic content
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Updated assault cannon specular map & base texture
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Tweaked subsurface colour and intensity on a few skins such as Diamond Rex
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Fixed a few Ultimate skins looking incorrect, such as missing masks for Flyers
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Fixed reflections being inverted on assault cannon bullet shell casings
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Fixed missing pre-cached physics scale on a couple of plushies
Patch 2.8.3
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Increased engine max audio channels from 64 to 128
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Weapons and dino vocals now take priority over footstep sounds
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Fixed server log spam from weapon sounds that caused slowdown
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Fixed two Dilo skins being swapped - Yellow Belly and King of the Shoreline
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Fixed an incorrect model reference for Praeliator Cryo mutation
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Fixed missing item text / descriptions for a few cosmetics
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