Minor Patch 2.9.31
A new patch is now available for Primal Carnage: Extinction on Steam.
This version addresses a few issues with our recent Meltdown update, improves colour slider functionality and makes some tweaks to the new visual effects.
Patch 2.9.31 Changelog:
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fixed the Battleburned Tupa not being shown in the Tupa skins list
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fixed various Spinosaurus skins erroneously using the T-Rex body mask for colourization
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updated eye blending for simple colour sliders
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wider range of selectable colours on the simple eye slider
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eye and body colour on glowy skins will now be more similar when adjusted via slider
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capped the intensity of body glow colourization
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lower minimum damage for explosive arrows
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slightly shorter max charge-up time for explosive arrows
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fixed an auto-fire issue when shooting the bow on spawning
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fixed an odd delay between shots when firing special arrows
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smoothed out camera animations for all jumping and melee attacks
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updated screen effects for spawning/healing
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reset loadouts to fix Scientists who kept the bow in the secondary slot from previous game version
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fixed desert eagle being shown as a default Pathfinder customization on first launch even though it was unusable
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