Halloween Hotfix
Today's patch for Primal Carnage: Extinction on Steam features a bunch of bugfixes for issues both old and new, along with minor balance changes and cosmetic adjustments.
PATCH CHANGELOG
Version 2.9.42
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increased stamina regen rate for Oviraptor and reduced Oviraptor pounce maul stamina cost
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prevented Bruisers from using special attacks in midair to avoid control locks issues
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increased human step height to get over small obstructions easier
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tweaked the "unstuck bump" feature, no longer rockets you upwards
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pressing reload when primary fire is full now reloads your secondary ammo
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if a raptor pounces someone without enough stamina to actually do mauling, they now play the pounce start animation then disengage, instead of just bouncing off the target
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fixed Tupa being able to peck at nearly the same time as hitting with its charge
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fixed Ptera being able to descend while grabbing someone when in hover mode
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fixed "speedpouncing" exploit that allowed extreme velocity when jumping after a pounce
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reorganized all cosmetic packages and UI packages for more efficient loading
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fixed golden nameplates sometimes showing in spectator without correct DLC installed
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fixed the Impossible Cryo skin using wrong material
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various other cosmetic fixes
STEAM HALLOWEEN SALE
Just in time for Halloween, we're running a scarily good sale! Pick up *Primal Carnage: Extinction * for 50% OFF until November 6th!
If you have friends who have yet to jump into the carnage, now is a great time! There's also * hundreds* of discounted items in-store during our annual **Halloween Horrors **event!
Art by ChunkoHunko
Have a great Halloween!
-The Primal Carnage Team
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