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b26 Changelog

b26 marks the largest patch notes in the history of the game! There’s like a million (and a billion behind-the-scenes ones) so I’ll start summarize it before getting into detail.

[SUMMARY]

  • Brand new lighting system. Game runs and looks much better!
  • Two new enemies and a brand new boss!
  • Enemy spawner reprogrammed from scratch, enemy variation and spawning is much more interesting now. -Many powerups were rebalanced. Previously gun-only powerups now work on melee weapons as well.
  • Weapons can now be selected in the character select screen!
  • Players can now wear hats and choose alternate skins.
  • Arena completely revamped (though still under construction)
  • Added shops where you can purchase powerups more than once!
  • New block types, including a regenerating vegetation block!
  • Rebalanced enemies and gem drop rates. Bosses put up a much bigger fight!
  • Two brand new music tracks!
  • …and about a million other things:

There were so many things we changed that we can't actually fit it all in this post! Check the full list here: ːckjackːːss13okː http://cavernkings.com/post/118895382161/b26-patch-notes

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