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Reflex 0.49.0 - Matchmaking remix disc vol 2.

Matchmaking was released with a blast. We've had over 10,000 games played in just 2 weeks!

The focus of this build is to directly improve on our first pass matchmaking implementation with our observations made the community feedback we have received. 

 


**Matchmaking: Vote system**


  •   We have re-worked the map voting system to a pick/drop solution where you cannot see your opponents vote until vote time is over		
    
  •   We wanted to keep the 3 random map selection still, but we do agree with giving the power to down rank a map, and have this map not played. So your down vote will out-rank the opponents up vote.		
    
  •   With larger groups the voting is cumulative, so be strategic when voting as a party!	
    

    Matchmaking: Spectate games

  •   People want to be able to watch active MM games (and so do we!). We've made this possible, and even added it as a tile to the home menu!		
    
  •   Spectators can only talk with other spectators, to ensure the people playing are not interrupted.	
    

    Matchmaking: Party support

  •   We've added party support! So you can now grab your friend and queue up in the fun		
    
  •   Party chat is available in menu of course. You can also party chat in game via sayparty (default bind U).	
    

    Matchmaking: Lobby now optional

  •   We've added a lobby checkbox on the Quickplay screen so people can chose to go play other things while they wait for the matchmaking queue to pop!		
    
  •   We also re-positioned the overlay so it wouldn't overlap game time widgets since you can play other games while in queue.	
    

    Matchmaking: Backend changes

  •   We have re-structured how data is stored behind the scenes to split regions into US/EU etc		
    
  •   This is an ongoing process that's setting things up for the near future		
    
  •   MMR has been reset as a result.	
    

    Matchmaking: Servers

  •   Added Brazil servers		
    
  •   Russian servers have moved location to hopefully provide better pings	
    

    UI improvements:

  •   Health bar widget: added options from armour bar		
    
  •   Server browser: added option to sort servers by hostname		
    
  •   Server browser: restored "show old" option		
    
  •   Added prev/next page button to addon browser		
    
  •   MMR values now refreshed when going to main menu to ensure they're up-to-date on profile tile overlay		
    
  •   Updated twitter link in home menu	
    

    Art improvements:

  •   Thicker MH pickup trails for improved visibility		
    
  •   Reduced IC impact sparks amount and size		
    
  •   Fixed bone orientation for adjustable wrench and pipe wrench		
    
  •   Armour mesh changed to hostile torso	
    

    Game improvements:

  •   Disable previously set mutators when starting training from the menu		
    
  •   Added mutator: infinite ammo		
    
  •   Removed weapon hum in instagib mutator		
    
  •   Can no longer forfeit on racemode		
    
  •   Added enemy sounds (thanks Greed)		
    
  •   Added new keybind mark replay, defaults to M		
    
  •   Added new loading tip: "Remember to hit 'Mark Replay' in your matchmaking games, you might be famous!",		
    
  •   Added new loading tip: "Matchmaking replays can be found at replys.reflexarena.com"	
    

    Lua changes:

  •   Log type notification now has subtypes: generic, party, pickup		
    
  •   Log type chat now has additional subtype: party	
    

    Bug fixes:

  •   Game now clamps cl_playercolor* to safe ranges		
    
  •   Fixed potential crash bug when matchmaking popup times out & user is disconnected
    
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