Fields Expansion and January 22 Update
There are also a number of updates in the base game:
Tournament
- Add free for all tournaments!
- Add soft tournament border
- fix excessive spread fire
- add option to pause between rounds instead of advancing automatically
- fix bug where saves slots at end would not appear in tournament screen
General
- fix long standing memory corruption issue related to strings
- fix bug where blocks with ports very close together could corrupt ship state
- fix some fleet color import issues
- fix a number of subtle threading crashes
- update SDL image/ttf and associated dlls
- unlocked blocks are added to the palette in order
- fix some crashes related to resources
Modding
- recoil control for cannons
- fix crash when prettyingprinting long fragment lists
- allow exporting a whole fleet of selected ships using the "export" command
- fragment optimizations
- new console commands "health" and "credits"
- fix bug where ships would mysteriously not attack each other in sandbox
- add aihint_range and aihint_muzzleVel to tell the ai how to aim complex weapons
- add "extends=BLOCKID" field to copy attributes from another block
- fix a number of issues with custom shapes
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