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Fields Expansion and January 22 Update

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Get it here!

There are also a number of updates in the base game:

Tournament

  • Add free for all tournaments!
  • Add soft tournament border
  • fix excessive spread fire
  • add option to pause between rounds instead of advancing automatically
  • fix bug where saves slots at end would not appear in tournament screen

General

  • fix long standing memory corruption issue related to strings
  • fix bug where blocks with ports very close together could corrupt ship state
  • fix some fleet color import issues
  • fix a number of subtle threading crashes
  • update SDL image/ttf and associated dlls
  • unlocked blocks are added to the palette in order
  • fix some crashes related to resources

Modding

  • recoil control for cannons
  • fix crash when prettyingprinting long fragment lists
  • allow exporting a whole fleet of selected ships using the "export" command
  • fragment optimizations
  • new console commands "health" and "credits"
  • fix bug where ships would mysteriously not attack each other in sandbox
  • add aihint_range and aihint_muzzleVel to tell the ai how to aim complex weapons
  • add "extends=BLOCKID" field to copy attributes from another block
  • fix a number of issues with custom shapes
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