Beta Update - April 18, 2025
The 210 sequence will be leaving 'beta' soon, kick it around and see if anything breaks!
210.5 - 'beta' branch
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Options that require a game restart to take effect will now prompt you to do so upon exiting the menu.
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Creatures with photosynthetic skin will now bask in the sunlight.
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Fixed a bug that caused rare sultan statues to appear as missing textures.
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Fixed a bug that caused 'Melee attack nearest enemy' to walk on top of plants like dreadroots.
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Fixed a bug that caused items placed next to the golem mound to report as valid for construction but fail when asking Klanq to build it.
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Fixed a bug that caused Girsh Qon to lose the use of her shave flaps when absorbing the chord of Agolgot.
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Fixed a bug that caused Girsh Qon to confuse herself if under player control.
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Fixed a bug that caused various messages involving pariahs, such as those for petting, to become malformed.
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Fixed a bug that caused the individual steps for 'The Golem' quest to not complete when providing materials.
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Fixed a bug that prevented opening the character status screen if you had a mutation with an invalid variant.
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Fixed a message that referred to the wrong object when attacking a creature that blinks away on damage.
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Fixed a bug that caused disabling the zone transition autosaves to instead save on every transition.
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Fixed typo in "Chiliad Creature Hoof" which prevented the blueprint from loading
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Fixed bug where the teleport animation didn't respect tile flippedness
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[modding] Conversation parts now have a disposal step after the conversation is over and no more events will fire.
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[modding] Combo options can now define a separate display value using '|', e.g. '0|None'.
210.3
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