Новости Caves of Qud
Объявления разработчиков, обновления и обсуждения.
Maintenence Patch - August 8, 2026
211.51 Effects that increase the size of damage dice now apply to arc winders. Irisdual beam now interrupts auto-actions. Gigantic creatures are now transmuted into gigantic gems. You can no longer become hotter than…
Читать и обсудить →Maintenance Patch - July 4, 2026
211.50 Autoexplore will now only dig in order to reach revealed objects of interest. Autoexplore is now less prone to discard its last target if interrupted. Fixed a bug that caused saves to load with a stale zone cac…
Читать и обсудить →Burgeoning Summer Growth
Hey folks, We have some nice updates to share. First, after several weeks on the beta branch, our performance patch is now ready for everyone. It includes lots of little fixes and some deep rewrites that result in a big…
Читать и обсудить →Beta Patch - April 24, 2026
211.38 - 'beta' branch Greatly improved performance on wet maps.…
Читать и обсудить →Beta Patch - Bethesda Susa performance improvements
211.37 - 'beta' branch Improved performance in Bethesda Susa. Fixed a bug that caused to sometimes meander off the main map or into important quest locations. Fixed a bug that caused the Modern UI option to not be sho…
Читать и обсудить →Experimental branch for testing our localization framework
Hey folks, We put up a new, experimental branch (lang-experimental) for testing a total rewrite of our text generation systems. This was done to support our efforts to localize *Caves of Qud*. We don't have any new lang…
Читать и обсудить →Beta Patch - March 1, 2026
211.36 - 'beta' branch Graffiti is now visible on walls with ornately engraved plaques. Merchants now allow you to trade with them you after you buy their entire inventory. Stairs in the Tomb of the Eaters are now mor…
Читать и обсудить →Little Feature Monday
Hey friends, We posted a small update to the beta branch, which is the branch we've been using for all our new performance work. Here are the patch notes. 211.35 Repair now takes slightly lower precedence in menu prio…
Читать и обсудить →Caves of Qud on the go!
Hey friends,** Qud has been officially Verified on the SteamDeck which means and we wanna see where you're playing Qud on the go. Tag us on socials or post to the Kitfox Discord with #QudintheWild with your most far out …
Читать и обсудить →Beta Branch Bugfixes
211.33 - 'beta' branch Greatly improved pathfinding performance. Greatly improved performance when auto-moving to the edge of a zone. Improved pathfinding logic of creatures, causing them to take more sensible paths a…
Читать и обсудить →Your Qud 2025 Wrapped: Patches, Platforms, Staying Weird
Here is your Caves of Qud year Wrapped, brought to you by a several snapjaws in a ironweave cloak. First, happy birthday to Qud! We launched 1.0 a year ago, and we've had a nice, long recovery from 15+ years of updates.…
Читать и обсудить →Steam Awards, Mod Jam results, and port update
Hey everyone, It's Alexandra here from Kitfox with an assortment of game news while the team remains in the midst expansion, porting, and localization efforts. They've truly grown at least one extra arm to be able to do…
Читать и обсудить →20% off for today's Daily Deal + performance improvements on Beta
We posted an update with some significant performance improvements to the Beta branch. If you'd like to help us test, check it out! A lot of the UI and rendering code was refactored, so please be on the look out for issu…
Читать и обсудить →Tech patch on beta branch
Hey all, We put up a new beta to test some forward-looking technical improvements to the codebase. Ideally, you should not notice any difference in play experience, but it would be helpful for some of you to test and co…
Читать и обсудить →Surprise Feature Friday - August 8, 2025
210.23 Phase spiders are now more reliably phased. Dream wrens found outside of Chavvah are now part of the birds faction. You now always start with a method of seeing in the dark when entering a waking dream. Waking…
Читать и обсудить →We’re growing a new mutation
Hey everyone, It’s Alexandra from Kitfox here with the latest news from development. The team continues to work on several limbs worth of upgrades to the game. Localization is moving ahead and there’s even work being do…
Читать и обсудить →Maintenance Patch - July 28, 2025
210.22 Isahind and Warden Yrame now always have the appropriate freezing ray variants for their descriptions. The n-pointed asterisk can no longer be disassembled. Multi-turn charge abilities like Decarbonize, Run Ove…
Читать и обсудить →The Future of Caves of Qud
Hey friends, For a long time we hoped we could keep working on Caves of Qud after its 1.0 release. Not just porting and localizing to other languages (work that is well underway), but adding new layers of game to the al…
Читать и обсудить →Beta Bugfixes - July 4, 2025
210.21 - 'beta' branch Fixed a bug in zone building due to placing quest items on villagers or lair owners that lack inventories. Isahind and Warden Yrame now always have the appropriate freezing ray variant for their …
Читать и обсудить →Patch 1.04 is here!
We've merged all the changes from the last few months of our beta branch into mainline. Full patch notes below. Soon we'll be updating the beta branch with some architecture changes to prepare for localization. If you'd…
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