Beta Update - May 14, 2025
210.8 - 'beta' branch
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The score screen now displays the correct number of lairs you found.
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Switched the icons of Steady Hand and Steady Hands.
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Clarified that some abilities let you jump over creatures in Jump's skill description.
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Added a new advanced option 'Show popups when you dismember or decapitate someone'
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Added new directional keybinds to auto-walk to specific edges of the map
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Fixed some dynamic language when describing unknown jewelry.
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Fixed a typo in tongue twist.
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Fixed dynamic grammar issue with hindren scout's description.
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Walls created via 3D cobblers or step sowers no longer inherit your phase.
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The high mecha in Reclamation is now loved by the Putus Templar.
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Fixed a bug that caused creatures to prioritize hostiles farther away, causing them to frequently get blocked in narrow passages.
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Fixed a bug that caused creatures to sometimes ignore stationary hostiles that were shooting at them.
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Fixed a bug that caused some epilogue conversations to be inaccessible when marooned.
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Fixed a bug that caused Jab to sometimes not work with chimeric hands.
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Fixed a bug that caused you to lose your followers when recoming at Gyl.
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Fixed a bug that caused custom time clocks to not display in other planes.
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Fixed a bug that caused water rituals with followers to skip awarding reputation for loved factions beyond the first.
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[modding] Crystallinity is now added via its mutation entry, allowing its class to be changed.
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[modding] You can now define a 'Reputation' xtag for various state used by the GivesRep part, such as 'LovedBy', 'LikedBy', 'NotDislikedBy', etc.
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[modding] Adding an invalid object to cybernetics population tables will no longer prevent world generation, instead logging an error.
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[modding] Fixed a bug that caused custom clock images to fill the available space in the status bar.
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[modding] Fixed a bug that sometimes caused the wrong extrinsic attack to be removed when processing a melee action.
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[debug] Added 'shimmering' wish which gives you the effect of eating earer's flesh.
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