Новости Grimoire: Manastorm
Объявления разработчиков, обновления и обсуждения.
Patch Notes: v1.0.2.0 - August 1, 2017
In today’s patch Lightning will replace Nature as a starting class. We also have some balancing and changes to two of the maps. Out of combat health regen has also been increased from 5 to 10 per second. Follow us on …
Читать и обсудить →Patch Notes: v1.0.2.0 - August 1, 2017
In today’s patch Lightning will replace Nature as a starting class. We also have some balancing and changes to two of the maps. Out of combat health regen has also been increased from 5 to 10 per second. Follow us on …
Читать и обсудить →Free-To-Play and State of the Game
Welcome to all the new players, and a huge thanks to everyone for the great feedback. My name is Brent Caulfield and I am the Lead Developer and Owner of Omniconnection. In case someone missed it, Grimoire: Manastorm is …
Читать и обсудить →Free-To-Play and State of the Game
Welcome to all the new players, and a huge thanks to everyone for the great feedback. My name is Brent Caulfield and I am the Lead Developer and Owner of Omniconnection. In case someone missed it, Grimoire: Manastorm is …
Читать и обсудить →Patch Notes: v1.0.1.7 - July 26, 2017
Small patch today to try out a new style of Out of Combat health regeneration with a nerf from 20 per second to 5 per second, a couple of balance tweaks, and hopefully a fix for the server crashing bug. This bug was cras…
Читать и обсудить →Patch Notes: v1.0.1.7 - July 26, 2017
Small patch today to try out a new style of Out of Combat health regeneration with a nerf from 20 per second to 5 per second, a couple of balance tweaks, and hopefully a fix for the server crashing bug. This bug was cras…
Читать и обсудить →Patch Notes: v1.0.1.6 - July 24, 2017
Quick balance and bug fix patch. Nature's default Ultimate spell wasn't healing. We also fixed a bug with many of the raycast/beam spells where nearby objects were getting hit instead of players even though the spell eff…
Читать и обсудить →Patch Notes: v1.0.1.6 - July 24, 2017
Quick balance and bug fix patch. Nature's default Ultimate spell wasn't healing. We also fixed a bug with many of the raycast/beam spells where nearby objects were getting hit instead of players even though the spell eff…
Читать и обсудить →Patch Notes: v1.0.1.2 - July 22, 2017
With the Free-To-Play switch comes a ton of great feedback on balance and this weekend’s patch is a direct result of that feedback. If you would like to join our small but growing community we have a Discord and also rec…
Читать и обсудить →Patch Notes: v1.0.1.2 - July 22, 2017
With the Free-To-Play switch comes a ton of great feedback on balance and this weekend’s patch is a direct result of that feedback. If you would like to join our small but growing community we have a Discord and also rec…
Читать и обсудить →Grimoire: Manastorm is going Free-To-Play on July 18!
On July 18th at 8 AM PST Grimoire: Manastorm will be switching to a F2P system using the game’s 6 classes. Each week, 2 of the 6 classes will be temporarily unlocked and every few weeks replaced with new classes. All cur…
Читать и обсудить →Grimoire: Manastorm is going Free-To-Play on July 18!
On July 18th at 8 AM PST Grimoire: Manastorm will be switching to a F2P system using the game’s 6 classes. Each week, 2 of the 6 classes will be temporarily unlocked and every few weeks replaced with new classes. All cur…
Читать и обсудить →Patch Notes: v0.9.9.98 - July 8, 2017
Today’s patch includes some new spells to replace some of the progression spells which were too repetitive or didn’t work with design goals for that class. We also have some major changes to Conquest and FFA Temple with …
Читать и обсудить →Patch Notes: v0.9.9.98 - July 8, 2017
Today’s patch includes some new spells to replace some of the progression spells which were too repetitive or didn’t work with design goals for that class. We also have some major changes to Conquest and FFA Temple with …
Читать и обсудить →Patch Notes: v0.9.9.94 - June 24, 2017
Today’s patch is more polishing and bug fixing. We have fixed the player health bars bug, balanced some of the healing spells, fixed AI pathing in FFA, and added a few new animations. You will also notice that we recentl…
Читать и обсудить →Patch Notes: v0.9.9.94 - June 24, 2017
Today’s patch is more polishing and bug fixing. We have fixed the player health bars bug, balanced some of the healing spells, fixed AI pathing in FFA, and added a few new animations. You will also notice that we recentl…
Читать и обсудить →Patch Notes: v0.9.9.91 - June 17, 2017
Today we have some long awaited bug fixes for FFA and with some spells. There are also some balance changes to spells and some minor map fixes. We are still stuck on one bug with the in-game purchasing for F2P but once t…
Читать и обсудить →Patch Notes: v0.9.9.91 - June 17, 2017
Today we have some long awaited bug fixes for FFA and with some spells. There are also some balance changes to spells and some minor map fixes. We are still stuck on one bug with the in-game purchasing for F2P but once t…
Читать и обсудить →Patch Notes: v0.9.9.85 - May 26, 2017
This week’s patch includes bug fixes for spells, FPS increases for many problematic maps, and a fix for Arcane point collection. We have made great progress the past few weeks towards launching F2P and will soon be annou…
Читать и обсудить →Patch Notes: v0.9.9.85 - May 26, 2017
This week’s patch includes bug fixes for spells, FPS increases for many problematic maps, and a fix for Arcane point collection. We have made great progress the past few weeks towards launching F2P and will soon be annou…
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