Новости Nevermind
Объявления разработчиков, обновления и обсуждения.
Build Notes for Version 0.03.39
Build Notes for Version 0.03.39 NOTE: No Sensor is Required. You do **NOT ** need a biofeedback sensor to play *Nevermind.* Without a sensor, the biofeedback-specific features will be unavailable, but the core game …
Читать и обсудить →Build Notes for Version 0.03.39
Build Notes for Version 0.03.39 NOTE: No Sensor is Required. You do **NOT ** need a biofeedback sensor to play *Nevermind.* Without a sensor, the biofeedback-specific features will be unavailable, but the core game …
Читать и обсудить →Potential Progression Bug
We have discovered a rare, fringe-case progression bug with our new client, #418. If you are in the Dark Red Tower area of Client #418's Mindscape, quit the game or return to the office, and then reload the client, yo…
Читать и обсудить →Potential Progression Bug
We have discovered a rare, fringe-case progression bug with our new client, #418. If you are in the Dark Red Tower area of Client #418's Mindscape, quit the game or return to the office, and then reload the client, yo…
Читать и обсудить →Build Notes for Version 0.03.07
Build Notes for Version 0.03.07 NOTE: No Sensor is Required. You do **NOT ** need a biofeedback sensor to play *Nevermind.* Without a sensor, the biofeedback-specific features will be unavailable, but the core game …
Читать и обсудить →Build Notes for Version 0.03.07
Build Notes for Version 0.03.07 NOTE: No Sensor is Required. You do **NOT ** need a biofeedback sensor to play *Nevermind.* Without a sensor, the biofeedback-specific features will be unavailable, but the core game …
Читать и обсудить →Nevermind v 0.03.01 Build Notes
Build Notes for Version 0.03.01 NOTE: No Sensor is Required. You do **NOT ** need a biofeedback sensor to play *Nevermind.* Without a sensor, the biofeedback-specific features will be unavailable, but the core game …
Читать и обсудить →Nevermind v 0.03.01 Build Notes
Build Notes for Version 0.03.01 NOTE: No Sensor is Required. You do **NOT ** need a biofeedback sensor to play *Nevermind.* Without a sensor, the biofeedback-specific features will be unavailable, but the core game …
Читать и обсудить →Nevermind v 0.02.89 Build Notes (Patch: Win 7 ANT+ Returns!)
Build Notes for Version v 0.02.89 NOTE: No Sensor is Required. You do **NOT ** need a biofeedback sensor to play *Nevermind.* Without a sensor, the biofeedback-specific features will be unavailable, but the core g…
Читать и обсудить →Nevermind v 0.02.89 Build Notes (Patch: Win 7 ANT+ Returns!)
Build Notes for Version v 0.02.89 NOTE: No Sensor is Required. You do **NOT ** need a biofeedback sensor to play *Nevermind.* Without a sensor, the biofeedback-specific features will be unavailable, but the core g…
Читать и обсудить →Windows 7 ANT+ Support Will Be Back Soon!
*Great news!* We are now working on a fix to re-enable Win 7 ANT+ sensor support! Expect it in a patch coming next week !** In our previous update, we had to deprecate Win 7 Sensor support due to an overall upgrade …
Читать и обсудить →Windows 7 ANT+ Support Will Be Back Soon!
*Great news!* We are now working on a fix to re-enable Win 7 ANT+ sensor support! Expect it in a patch coming next week !** In our previous update, we had to deprecate Win 7 Sensor support due to an overall upgrade …
Читать и обсудить →Nevermind v 0.02.75 Build Notes
Build Notes for Version v 0.02.75 NOTE: No Sensor is Required. You do **NOT ** need a biofeedback sensor to play *Nevermind.* Without a sensor, the biofeedback-specific features will be unavailable, but the core gam…
Читать и обсудить →Nevermind v 0.02.75 Build Notes
Build Notes for Version v 0.02.75 NOTE: No Sensor is Required. You do **NOT ** need a biofeedback sensor to play *Nevermind.* Without a sensor, the biofeedback-specific features will be unavailable, but the core gam…
Читать и обсудить →Nevermind v 0.02.74 Build Notes
Build Notes for Version v 0.02.74 NOTE: A Sensor is NOT Required. You do **NOT ** *need* a biofeedback sensor to play *Nevermind.* Without a sensor, the biofeedback-specific features will be unavailable, but the cor…
Читать и обсудить →Nevermind v 0.02.74 Build Notes
Build Notes for Version v 0.02.74 NOTE: A Sensor is NOT Required. You do **NOT ** *need* a biofeedback sensor to play *Nevermind.* Without a sensor, the biofeedback-specific features will be unavailable, but the cor…
Читать и обсудить →Nevermind v 0.01.52 Build Notes
Build Notes for Version 0.01.52** Updates: Minor improvements and upgrades throughout. Bug fix : The teacup in Client #251’s car maze will no longer trap you. Bug fix : The bug that would cause some player…
Читать и обсудить →Nevermind v 0.01.52 Build Notes
Build Notes for Version 0.01.52** Updates: Minor improvements and upgrades throughout. Bug fix : The teacup in Client #251’s car maze will no longer trap you. Bug fix : The bug that would cause some player…
Читать и обсудить →$20 Off on the Wild Divine IomPE Sensor during April
Great news! For the month of April, Wild Divine will be offering Nevermind players **$20 off on the IomPE!** The IomPE is a Nevermind-supported heart rate sensor that works with both Mac and PC and is incredibly ea…
Читать и обсудить →$20 Off on the Wild Divine IomPE Sensor during April
Great news! For the month of April, Wild Divine will be offering Nevermind players **$20 off on the IomPE!** The IomPE is a Nevermind-supported heart rate sensor that works with both Mac and PC and is incredibly ea…
Читать и обсудить →