Новости Airships: Conquer the Skies
Объявления разработчиков, обновления и обсуждения.
AI Fleet Creator
This update introduces a new modding tool for creating sets of ships and buildings for the AI to use in conquest. You can unlock it by going into the Settings and enabling "Modding Tools" there. You specify tiers of shi…
Читать и обсудить →Version 1.0.23.11
Fixes three crash bugs: Crash caused by trying to get a variant of a decal that does not exist. Crash caused by assigning a ship command shortcut to none. Crash during combat caused by ammunition fetching getting conf…
Читать и обсудить →Version 1.0.23.10
Crew no longer grab too much ammo for large weapons and then throw it away. Made sure that AI researches the technology it needs to upgrade its ship designs. The game now preloads all music tracks at startup to run mor…
Читать и обсудить →Strategy, Operations, and Tactics in Games
As previously mentioned, I really enjoy the history blog ACOUP. One of the things it's brought up recently is the difference between strategy, operations, and tactics in war. I want to talk about these in terms of how th…
Читать и обсудить →Version 1.0.23.9 - Bugfixes
Various bug fixes, mostly to the ship editor. Fixed a bug with the game getting confused about which fleet is which after loading a saved game. Fixed decals being lost when moving modules. Fixed a ship editor bug wher…
Читать и обсудить →Version 1.0.23.8
After a great deal of community testing, multiplayer games should now be a lot more stable! Various networking stability fixes. Various performance improvements. Heavily decreased memory usage in long multiplayer game…
Читать и обсудить →Diplomacy Update Releases in August
I've written a lot about the upcoming diplomacy update for Airships, but have so far refused to commit to a release date. Estimating how long software takes to write is hard, and I didn't want to produce a string of brok…
Читать и обсудить →1.0.23.7
Additional fixes for rare/theoretical networking bugs.…
Читать и обсудить →Version 1.0.23.6 - Performance, Networking, Stability
Fixed a bug where the game would crash on startup due to corrupted preferences. This should mean that the "full reinstall" procedure as documented in the troubleshooting docs is no longer needed. At worst, your preferenc…
Читать и обсудить →Version 1.0.23.5
Fixed a crash in the key configuration screen.…
Читать и обсудить →Version 1.0.23.4
Ability to set keys to nothing in key configuration. Can now access key configuration from conquest menu. Fleshcrackers no longer jump around like they're at a rave. Fleshcrackers and other legged landships should no …
Читать и обсудить →Version 1.0.23.3
Fixed performance / freezing / corruption issues with mod crossloading.…
Читать и обсудить →1.0.23.2 - Performance Fixes, Better Tracks
As so often after a bigger release, we now have a flurry of smaller releases to fix and improve things. This update does two things: It improves performance in conquest mode, getting rid of pauses related to the road upd…
Читать и обсудить →1.0.23.1 Hotfix
Fixed a bug where the ship editor would crash to the main menu.…
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