Новости RUMP! - It's a Jump and Rump!
Объявления разработчиков, обновления и обсуждения.
Hotfix #3323 now live
Never Release on Releaseday! Or something like that. Soundsettings will now be stored correctly Fixed default hat position Sound class fixes (e.g. achievement sounds been a bit loud) Fuse tooltips Bossmap tweaks …
Читать и обсудить →Hotfix #3323 now live
Never Release on Releaseday! Or something like that. Soundsettings will now be stored correctly Fixed default hat position Sound class fixes (e.g. achievement sounds been a bit loud) Fuse tooltips Bossmap tweaks …
Читать и обсудить →Early Access Release!
It's here!** Hooray for RUMP! on Steam! Lots of new content is waiting for you. All the keys for our Indiegogo Backers have been sent out - check your mailboxes! We'll update you soon with the patchnotes for …
Читать и обсудить →Early Access Release!
It's here!** Hooray for RUMP! on Steam! Lots of new content is waiting for you. All the keys for our Indiegogo Backers have been sent out - check your mailboxes! We'll update you soon with the patchnotes for …
Читать и обсудить →Closed Beta - closed?!
Correct. As you may have noticed, if you have been participating in the closed beta, this phase has finished. The way Steam works we had to revoke the beta keys just as we announced a couple posts before. We are now p…
Читать и обсудить →Closed Beta - closed?!
Correct. As you may have noticed, if you have been participating in the closed beta, this phase has finished. The way Steam works we had to revoke the beta keys just as we announced a couple posts before. We are now p…
Читать и обсудить →BossMap incoming!
Can't wait for the release? Us neither. To skip some of the remaining time we'll hook you up with these screenshots of our first bossmap! Work in progress, lots of decoration etc. to come. This is just to get you curi…
Читать и обсудить →BossMap incoming!
Can't wait for the release? Us neither. To skip some of the remaining time we'll hook you up with these screenshots of our first bossmap! Work in progress, lots of decoration etc. to come. This is just to get you curi…
Читать и обсудить →Current progress from build #2561 to #2876
Been a while since the last update - due to us being diligently working on maps, mechanics and features. We're now pretty close to being happy with the current state of the game, which means that we'll release the Early …
Читать и обсудить →Current progress from build #2561 to #2876
Been a while since the last update - due to us being diligently working on maps, mechanics and features. We're now pretty close to being happy with the current state of the game, which means that we'll release the Early …
Читать и обсудить →Engine Updates - Closed Beta Build #2561
101 changes made it into this build, from small to huge. The biggest of them: we upgraded the Unreal Engine from 4.8.3 to now 4.10.0, which improves a lot of things engine-sided and allows us to use better profiling tool…
Читать и обсудить →Engine Updates - Closed Beta Build #2561
101 changes made it into this build, from small to huge. The biggest of them: we upgraded the Unreal Engine from 4.8.3 to now 4.10.0, which improves a lot of things engine-sided and allows us to use better profiling tool…
Читать и обсудить →Closed Beta Build #2460
This just in -STOP- need to keep news short -STOP- too many new games out there -STOP- fixed some things -STOP- more network and performance improvements -STOP- Fixed Weapon Spawners not working correctly on clien…
Читать и обсудить →Closed Beta Build #2460
This just in -STOP- need to keep news short -STOP- too many new games out there -STOP- fixed some things -STOP- more network and performance improvements -STOP- Fixed Weapon Spawners not working correctly on clien…
Читать и обсудить →Closed Beta Patch to Build #2432
Hi. Welcome back. Certainly glad you could join us today! We're here to apply happy little fixes. So we take our extinguishment brush and mix a little Titanium Fix with some Crimson Improvement. Mix the two really goo…
Читать и обсудить →Closed Beta Patch to Build #2432
Hi. Welcome back. Certainly glad you could join us today! We're here to apply happy little fixes. So we take our extinguishment brush and mix a little Titanium Fix with some Crimson Improvement. Mix the two really goo…
Читать и обсудить →Update to Build #2384
We'll keep this short, since its mostly been tech stuff to improve performance. To achieve this we tweaked the following things: Weapon Spawners, Client side Landing, regular Jump, double Jump and Client side Rockets / B…
Читать и обсудить →Update to Build #2384
We'll keep this short, since its mostly been tech stuff to improve performance. To achieve this we tweaked the following things: Weapon Spawners, Client side Landing, regular Jump, double Jump and Client side Rockets / B…
Читать и обсудить →Coin Hotfix - Build #2359
Double the money? Gone. International Rump Financial Experts have revalued the Coin back to being one Coin worth instead of two Coins per Coin. Got it? ;) Alongside of that we fixed some other stuff: Fixed double…
Читать и обсудить →Coin Hotfix - Build #2359
Double the money? Gone. International Rump Financial Experts have revalued the Coin back to being one Coin worth instead of two Coins per Coin. Got it? ;) Alongside of that we fixed some other stuff: Fixed double…
Читать и обсудить →