Новости UBERMOSH
Объявления разработчиков, обновления и обсуждения.
1.9 Performance Update
Howdy folks, version 1.9 brings some performance updates reducing the processing weight of the particles effects. Less than 10% of the players got the tougher badges and I can not morph UBERMOSH more without transforming…
Читать и обсудить →1.9 Performance Update
Howdy folks, version 1.9 brings some performance updates reducing the processing weight of the particles effects. Less than 10% of the players got the tougher badges and I can not morph UBERMOSH more without transforming…
Читать и обсудить →UBERMOSH Update 1.8 "spikes"
Howdy folks, update 1.8 brings some performance tweaks, camera algorithm changes, little color palette adjustments and a new combat track "Bonespike". Hope you have the same fun listening it as I had recording it. Th…
Читать и обсудить →UBERMOSH Update 1.8 "spikes"
Howdy folks, update 1.8 brings some performance tweaks, camera algorithm changes, little color palette adjustments and a new combat track "Bonespike". Hope you have the same fun listening it as I had recording it. Th…
Читать и обсудить →UBERMOSH Update "Kensai 200" v1.7
Howdy folks, some updates take more time than others (like the "smoking guns update") with the new camera working I could polish the particles performance and finish the new enemy respawn system that will bring more fun …
Читать и обсудить →UBERMOSH Update "Kensai 200" v1.7
Howdy folks, some updates take more time than others (like the "smoking guns update") with the new camera working I could polish the particles performance and finish the new enemy respawn system that will bring more fun …
Читать и обсудить →UBERMOSH "Smoking Guns Update" v1.6
Howdy folks, update 1.6 brings dark particle effects, better camera control, some AI tweaks, and now you can press left or right attack buttons on Gunner and Kensai Class modes (time to get that badge). Thanks a lot f…
Читать и обсудить →UBERMOSH "Smoking Guns Update" v1.6
Howdy folks, update 1.6 brings dark particle effects, better camera control, some AI tweaks, and now you can press left or right attack buttons on Gunner and Kensai Class modes (time to get that badge). Thanks a lot f…
Читать и обсудить →UBERMOSH Update "1.5"
Howdy folks, update 1.5 is online. Gunner class got some recoil reduction, mini boss sprites updated (that yellow blooded that carries the best gun), some tweaks on the challenge ramp (or enemy respawn system) and thu…
Читать и обсудить →UBERMOSH Update "1.5"
Howdy folks, update 1.5 is online. Gunner class got some recoil reduction, mini boss sprites updated (that yellow blooded that carries the best gun), some tweaks on the challenge ramp (or enemy respawn system) and thu…
Читать и обсудить →UBERMOSH Update "Skulls"
Howdy folks, I am very happy with the actual gameplay balance and this last update extended a bit the enemy appearance variability, fine fine tweaks on the AI and on the procedural loop, now once you get all badges and s…
Читать и обсудить →UBERMOSH Update "Skulls"
Howdy folks, I am very happy with the actual gameplay balance and this last update extended a bit the enemy appearance variability, fine fine tweaks on the AI and on the procedural loop, now once you get all badges and s…
Читать и обсудить →UBERMOSH Update "Thugs"
Howdy folks, you may find new faces in the pit with the increased thug appearance variability, also check a few new AI tricks to spice up the mosh, new combat track "Marauder" and trouble will get more hairy down the roa…
Читать и обсудить →UBERMOSH Update "Thugs"
Howdy folks, you may find new faces in the pit with the increased thug appearance variability, also check a few new AI tricks to spice up the mosh, new combat track "Marauder" and trouble will get more hairy down the roa…
Читать и обсудить →UBERMOSH Update "Steam Cards"
Howdy folks, it is very nice to compare the first UBERMOSH version on Steam early access (no terrain textures, less complex enemy AI and respawn system, no "red gun", no class mods, reduced SFX complexity, no ZQSD/Arrows…
Читать и обсудить →UBERMOSH Update "Steam Cards"
Howdy folks, it is very nice to compare the first UBERMOSH version on Steam early access (no terrain textures, less complex enemy AI and respawn system, no "red gun", no class mods, reduced SFX complexity, no ZQSD/Arrows…
Читать и обсудить →UBERMOSH Update v0.014
Howdy folks, UBERMOSH experience goes heavily based on amazing audio. Version 0.014 brings a new combat music track "Pyrexia" (now there are 8 combat tracks, 2 Interface tracks and 1 bonus track inside UBERMOSH soundtrac…
Читать и обсудить →UBERMOSH Update v0.014
Howdy folks, UBERMOSH experience goes heavily based on amazing audio. Version 0.014 brings a new combat music track "Pyrexia" (now there are 8 combat tracks, 2 Interface tracks and 1 bonus track inside UBERMOSH soundtrac…
Читать и обсудить →UBERMOSH Update "Steam Achievements"
Howdy folks, for me, "lonewolf game developing" is where artistic expression needs meet fan service and I am doing my best polishing UBERMOSH with your feedback. Your in-game unlocked badges can now be translated to Ste…
Читать и обсудить →UBERMOSH Update "Steam Achievements"
Howdy folks, for me, "lonewolf game developing" is where artistic expression needs meet fan service and I am doing my best polishing UBERMOSH with your feedback. Your in-game unlocked badges can now be translated to Ste…
Читать и обсудить →