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Elite Dangerous | Vanguards

Greetings Commanders! The much anticipated Elite Dangerous: Vanguards update has arrived, bringing with it a full rework of Squadrons to give you more options and customisation in managing your groups!** **You can read more about this update here.

Update Notes

Features of Note:

  • Squadrons feature has had a complete overhaul

  • Squadrons system introduces many new features, including:

  • Create a unique identity with your own custom logo and banner and the logo to your ships!

  • Create your Squadron motto to declare your purpose!!

  • Use the reworked Squadron Browser to find out more about available Squadrons and their members!

  • Climb to the top of our extended Squadron Leaderboards and earn new rewards

  • Use the new  Squadron Bank to share resources with your fellow members

  • Manage your fleet with a dedicated Squadron Carrier with an extended Squadron Bank to host commodities, items and ships!

  • Apply new Squadron perks to benefit your members

  • Review Squadron influence reports to see how your grip on the galaxy has changed,

  • …And Much More!

  • Improvements to shadows across various locations in game (Issue ID: 63484) 

**Issue Tracker Fixes **

  • Fixed target info distance being obscured by cockpit lights (Issue ID: 77196) 

  • Fixed some gaps in the cockpit model for the Panther Clipper Mk II (Issue ID: 77212) 

  • Fixed instances of harsh shadow flickering in the Panther Clipper Mk II cockpit when facing a planetary location (Issue ID: 77218) 

  • Fixed thrust vectoring for the Panther Clipper Mk II engines whilst rolling (Issue ID: 77215)  

  • Fixed Gutamaya Corsair thrust vectoring when pitching (Issue ID: 77231) 

Bug Fixes

  • Fixed instances of a crash that could occur when swapping ships whilst docked on a fleet carrier as it was starting the hyperspace lockdown process 

  • Fixed instances of a crash that could occur when using Advanced Maintenance to repair modules 

  • Fixed mirrored decal in the Panther Clipper Mk II cockpit 

  • Fixed missing HUD audio for telepresence & physical multicrew members in the Panther Clipper Mk II 

  • Fixed community decals not displaying correctly on the Panther Clipper Mk II 

  • Fixed the ramp shutter clipping into the ship mesh upon deploying the landing gear on the Panther Clipper Mk II 

  • Fixed a gap in the mesh of the fighter bay on the Panther Clipper Mk II resulting in light bleeding into the cockpit 

  • Adjusted Colonisation Facility Rename to clarify it includes unlimited random renames of the facility as well 

  • Fixed descriptions of Hologram & Alphabet bobbleheads 

Localisation Fixes

  • Fixed unlocalised text strings for Panther Clipper Mk II shipkit items
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