Новости Black Mesa
Объявления разработчиков, обновления и обсуждения.
Please Vote for us for "Outstanding Visual Style"
Well, this is... *Outstanding *news! We’re honored to be nominated for the “**Outstanding Visual Style**” Steam Award! We are blown away to even be in the mix with the other fantastic candidates. Thank you to all those…
Читать и обсудить →Black Mesa Labor of Love Nomination
Black Mesa has been hugely successful throughout the mod years, throughout the porting to Steam, throughout the development of the Xen levels, and throughout our 16 years of development, all thanks to the overwhelming su…
Читать и обсудить →Black Mesa: Definitive Edition
We are happy to announce that we are releasing our final big update to Black Mesa as a free “Definitive Edition” update. Since March, we have worked to polish the game in terms of both art and design. If you have been w…
Читать и обсудить →Black Mesa Definitive Edition Beta
Hello everyone, and Happy Halloween! Black Mesa is a full 50% off until November 2nd for The Steam Halloween Sale. To celebrate we have released Black Mesa 1.5 to public-beta! https://store.steampowered.com/app/362890…
Читать и обсудить →Black Mesa Community Translation Project
Attention, Scientists! We have an exciting announcement and the launch of a new community-driven project around Black Mesa! We understand that you would love to see Black Mesa translated to your languages, and we have …
Читать и обсудить →Meet the Devs: Joel Nielsen
Joel Nielsen **Tell us a bit about yourself and your role at Crowbar Collective.** My name is Joel Nielsen, and I am the music composer and audio lead on Black Mesa. I joined the team in June of 2005, and am one of the…
Читать и обсудить →Meet the Devs: Mike Hillard
Mike Hillard **Tell us a bit about yourself and your role at Crowbar Collective.** I’m Mike Hillard,** My handle is CornetTheory because I’ve been a trumpet player for most of my life. In terms of games and mods, I’ve …
Читать и обсудить →Meet the Devs: Ben Truman
Ben Truman **Tell us a bit about yourself and your role at Crowbar Collective.** Benjamin Truman, Design, and Narrative Lead. Comic author and teacher living in Tucson, AZ. **What do you enjoy the most about Black Mes…
Читать и обсудить →Meet the Devs: Anthony Stone
Anthony Stone **Tell us a bit about yourself and your role at Crowbar Collective.** My name is Anthony Stone and I am one of the long-standing level designers for Black Mesa. I have worked on much of the AI encounters …
Читать и обсудить →Meet the Devs: Nathan Ayres
Nathan Ayres **Tell us a bit about yourself and your role at Crowbar Collective.** I’m Nate! Lead Animator, VFX, Simulations at Crowbar. **What was the most challenging hurdle that was overcome during development in y…
Читать и обсудить →Meet the Devs: Johnathan Welsh
Johnathan Welsh **Tell us a bit about yourself and your role at Crowbar Collective.** I’ve been a level designer at Crowbar Collective since around 2007. My first task after joining was to rework Undertow and bring it …
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