Новости The Swindle
Объявления разработчиков, обновления и обсуждения.
EARTH MUST DIE a new game from Size Five
HEY long time no see. So, good news: new game! Are you ready to take on Earth and reclaim your sprawling space-empire? I’m delighted to announce that my next game EARTH MUST DIE is headed to Steam on January 27th! http…
Читать и обсудить →'Lair of the Clockwork God': OUT NOW!
I am delighted to announce **that Size Five's newest game '*Lair of the Clockwork God*' is OUT NOW. A fast-paced Point-and-Click adventure AND an indie platfomer in one! Join adventurer Ben and wannabe indie darling Dan…
Читать и обсудить →Size Five's Next Game is Nearly here!
Hello! ARE YOU EXCITED? **You should be. *Lair of the Clockwork God* is nearly upon you. Never heard of the game? Here it is, look! It's going to be amazing: https://store.steampowered.com/app/1060600/Lair_of_the_Clockw…
Читать и обсудить →v1.061 Now Live for Everyone!
HELLO! Thanks to everyone who helped out with the Beta Test of v1.06. Seems the NEW MOVE is hugely appreciated, and working well. I'll be continuing to address feedback as it comes in, but I'm hoping 1.06 is the last …
Читать и обсудить →v1.061 Now Live for Everyone!
HELLO! Thanks to everyone who helped out with the Beta Test of v1.06. Seems the NEW MOVE is hugely appreciated, and working well. I'll be continuing to address feedback as it comes in, but I'm hoping 1.06 is the last …
Читать и обсудить →v1.06 Now Available
HELLO AGAIN. I've still been working hard tweaking and balancing the game, and addressing some of the remaining bugs in The Swindle. Lots has changed, but most-importantly a NEW MOVE as requested via the forums: you c…
Читать и обсудить →v1.06 Now Available
HELLO AGAIN. I've still been working hard tweaking and balancing the game, and addressing some of the remaining bugs in The Swindle. Lots has changed, but most-importantly a NEW MOVE as requested via the forums: you c…
Читать и обсудить →v1.051 Now Available
v1.051 is now available for everyone; here's a list of everything it changes, in case you're still on v1.04 FIXED: Inconsistent Fall Damage on some systems. If Fall Damage happens and feels wrong, please email your Er…
Читать и обсудить →v1.051 Now Available
v1.051 is now available for everyone; here's a list of everything it changes, in case you're still on v1.04 FIXED: Inconsistent Fall Damage on some systems. If Fall Damage happens and feels wrong, please email your Er…
Читать и обсудить →1.51 available to Beta Testers
A quick update that fixes a few things. As always, please do let me know if anything is worse! v1.051 FIXED?: bolstered further fringe cases of 'jumping near the ground counts as a jump' FIXED: game should no longer…
Читать и обсудить →v1.05 Now Available as an opt-in Beta!
Hello! v1.05 changes a few critical things. I am one man, sitting here on my own, and although I've tested everything to the best of my abilities, there's nothing quite like having hundreds of people playing it to make m…
Читать и обсудить →v1.05 Now Available as an opt-in Beta!
Hello! v1.05 changes a few critical things. I am one man, sitting here on my own, and although I've tested everything to the best of my abilities, there's nothing quite like having hundreds of people playing it to make m…
Читать и обсудить →v1.04 Now Live! Tweaks, Fixes and the Linux Beta
Hectic week, getting a handle on all the feedback so far and working out what should/ shouldn't be changed. A few tweaks to gameplay (again, mainly to open up those early stages) and several fixes to weirdy-beardy issues…
Читать и обсудить →v1.04 Now Live! Tweaks, Fixes and the Linux Beta
Hectic week, getting a handle on all the feedback so far and working out what should/ shouldn't be changed. A few tweaks to gameplay (again, mainly to open up those early stages) and several fixes to weirdy-beardy issues…
Читать и обсудить →v1.03 Now Live: Balancing Basic Upgrade Costs, and fixing some odd behaviour
Hello! I am aware v1.02 just went live, but it seems sensible to get these to you as frequently as possible! Here's what you get in v1.03: FIXED: an issue where it was possible to fall into spike pits and not die FI…
Читать и обсудить →v1.03 Now Live: Balancing Basic Upgrade Costs, and fixing some odd behaviour
Hello! I am aware v1.02 just went live, but it seems sensible to get these to you as frequently as possible! Here's what you get in v1.03: FIXED: an issue where it was possible to fall into spike pits and not die FI…
Читать и обсудить →v1.02 Now Live!
Hello! It's been an amazing, exhausting week, I've been hard at work sifting through all your feedback and looking into some of the odder but more pressing issues people have. v1.02 Fixed an issue on some setups wher…
Читать и обсудить →v1.02 Now Live!
Hello! It's been an amazing, exhausting week, I've been hard at work sifting through all your feedback and looking into some of the odder but more pressing issues people have. v1.02 Fixed an issue on some setups wher…
Читать и обсудить →The Swindle Updated to v1.01, here's what it fixes
I've just made an update for The Swindle live. It addresses the following:** TWEAK: Dropped the price of movement-based upgrades TWEAK: Removed ledge grab move when turning around on the very edge of a ledge. Should …
Читать и обсудить →The Swindle Updated to v1.01, here's what it fixes
I've just made an update for The Swindle live. It addresses the following:** TWEAK: Dropped the price of movement-based upgrades TWEAK: Removed ledge grab move when turning around on the very edge of a ledge. Should …
Читать и обсудить →