V5.0.0 Hotfixes
Summary of hotfixes/changes since V5.0.0 release, Mac/Linux builds still to come:
Known issues:
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Game files are showing as modded on Mac, achievements disabled
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Desync in Cockatrice Lair for Linux/Mac with Windows players
31/01/26 Part 3 (Windows):
- Fixed Auto Appraisal not taking into account previous appraisal progression when determining the next item to appraise with the shortest time
31/01/26 Part 2 (Windows):
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Fixed Hot Tub Time Machine achievement tracking
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Fixed multiplayer client retaining equipment from last run after game restart
31/01/26 (Windows):
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Deserters and Disciples races -20% stat penalties now only apply after reaching 5 in the stat
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Deface spell now works correctly on Cauldron/Workbench, updated drop tables to include more items for Sinks/Graves
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Reduced Crossbow + Swift Ammo reduction from 50% to 25%
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Tutorials for Appraisal and Magic have been updated
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Fixed Music/Sound mod loading from crashing
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Fixed enemies with rooted status receiving 'backstab' damage, as they are still in combat
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Fixed collision with grease puddles and spells cancelling impact on enemies
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Fixed short races with "Disable Monster Abilities" heights not adjusting correctly
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Fixed Salamander + purple hood model position
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Fixed class-exclusive spells not displaying on skills page "Able to level skills from" list
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Fixed spellbook "Dungeon Floor" display not matching new spellbook spawning behavior
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Fixed Bolder Boulder achievement triggering on allies/self
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Fixed Earth Sprite being impassable by some players
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Fixed Mysterious Merchant being impassable by non-human players
30/01/26 (Windows):
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Added a new branch 4.3.2 to rollback to for crossplay with other platforms that don't yet have the update
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Fixed crash on shopkeeper spawn
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Fixed Sanctuary tooltip
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Fixed Bard Instrument Tier text tooltips not matching displayed effects (Tier I/II etc)
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Fixed Slippery status effect tooltip
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Fixed Earth Sprite not being commandable by clients
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