Update 0.92.1 - Fixes
Hey everyone!
Well, that update was unusually shaky, I guess rewriting several core system all at once isn't the best idea...
This update should fix all the issues reported - please let me know if any issues remain!
Thanks for the reports and your patience, and I'm sorry for the inconvenience this has caused.
0.92.1:
Fixes:
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If there is temp save data (as a result of an error in file renaming) this data will be prioritized over non-temp as it is more recent and should let you play as normal
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Fixed issue where some saves became invisible on the hero select screen
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Fixed issue where using elixirs and scrolls with a gamepad would just delete the entire stack
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Fixed shrine-related crash
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Fixed test build characters appearing on the load hero menu and crashing the game when loaded (should no longer appear)
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Fixed game not remembering last played difficulty
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Fixed issue where game would confuse hardcore and normal mode global data and stash files
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Fixed world sync issue in local co-op where the game would bundle up a lot of shared data like waypoints rather than strictly use player 1's data as intended
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Fixed loot filters not remembering some settings like "toggle instead of hold"
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Fixed all waypoints showing up as unlocked even though they weren't
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Fixed True Legendary items not correctly working with the filters
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