Update 0.82.2 - Fixes and experimental performance settings
Hey guys!
Here's another small update to take care of some problems. I've added a new option under the Video Settings that may help with the recent frame rate issues - so please check "Alternative Frame Timing" under the Video Settings to see if that helps!
Also make sure to check out the (https://steamcommunity.com/app/375480/discussions/0/1291816880493891180/). You may also need to re-enable Vertical Synchronization from the Video Settings after this update to make sure it's really on.
Anyway, that's it for now. Please let me know if any of this helped your performance.
Thanks!
0.82.2:
Performance:
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Added an "Alternative Frame Timing" option to the Video Settings which is a different method to sync frames - tick this if you're having frame problems as it might help
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Improved performance of some Warden and enemy skills
Locale:
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Added "alttiming" to menu text file
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Removed "altsync" from menu text file
Fixes:
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Fixed crash from Berserker skill Take Down
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Fixed bad depth rendering of target circles and curse spells
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Fixed vsync settings not always being correctly applied
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Fixed changing video options causing bad resolution scaling
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Fixed several tileset issues with vertical walls
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Fixed skills ignoring their maximum ranges
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Fixed crash from rare issue where an enemy would attempt to pathfind while colliding with an object and dying in the same frame
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