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Update 1.20.3 is live with fixes and tweaks!

Hey everyone!

Another fix & tweak update is now live. Please let us know if you encounter any more issues, and we'll get right on it.

Thank you for your reports!

1.20.3:

Misc:

  • Improved item card handling.

  • Improved interface & tooltip/card update performance.

  • Character will no longer complain about full inventory when gambling multiple items at once and filling the inventory (unless you click again after it's full).

  • Living Blood (warlock passive) no longer gains Blood Curse as their special attack from the Master's Command set, and instead gain Poison Skull.

Fixes:

  • Fixed issue where you couldn't select dyes when using very large UI scale on certain resolutions.

  • Fixed issue where unticking consumables etc from the display filter would actually prevent them from dropping entirely.

  • Fixed dyes not dropping from Anomaly bosses.

  • Fixed "Continue As..." button appearing and causing a crash after deleting the character most recently played.

  • Fixed issue where the Windwalker set (Warden) bonus for automatic Gale casts would go off whenever there was a stat change (buff/debuff).

  • Fixed exploit where one could dupe items in the enchanting interfaces.

  • Fixed issue where using master's Command set with Death's Bond and Living Blood (passive) would ramp up itself endlessly.

  • Possible fix for stash-related crash.

  • Fixed Icebergs (Berserker fist) related crash.

  • Fixed several Berserker skills that created secondary effects (like Shattering Blow, Arc Punch, and a few others) not working or causing problems.

  • Fixed Lesser Rune of Blocking (Templar) using its suffix as a prefix when applied to an item (name issue).

  • Fixed Heatwall (Templar Shield) not restoring any mana when using Shattering Shield or Molten Shield to cast a Singe.

  • Fixed not being able to use a Dye by pressing (A) on a controller - you had to always Use via the context menu (Y).

  • Fixed controller context menu (Y) on Dyes suggesting you can put them in the belt (you can't).

  • Fixed some skills such as Cold Snap not correctly displaying decimal values.

  • Fixed issue where effects increasing the strength of barriers weren't fully applied.

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