Новости Axion
Объявления разработчиков, обновления и обсуждения.
Quick Update # 33
Adjusted max render distances, LOD distances, streaming distances and fog start distance.…
Читать и обсудить →Quick Update # 33
Adjusted max render distances, LOD distances, streaming distances and fog start distance.…
Читать и обсудить →Quick Update # 32
Further roll back of streaming distances (may be the cause of server instability). Did not test well after update #31. Increased respawn timer due to player death animations delaying respawn after the timer reaches 0.…
Читать и обсудить →Quick Update # 32
Further roll back of streaming distances (may be the cause of server instability). Did not test well after update #31. Increased respawn timer due to player death animations delaying respawn after the timer reaches 0.…
Читать и обсудить →Quick Update # 31
Reduced the size of previously enlarged streaming volumes to help improve server stability. Fixed player death animations not playing. Fixed images not appearing when giving another player cooked fish. Fixed footst…
Читать и обсудить →Quick Update # 31
Reduced the size of previously enlarged streaming volumes to help improve server stability. Fixed player death animations not playing. Fixed images not appearing when giving another player cooked fish. Fixed footst…
Читать и обсудить →Quick Update # 30
Fixed bug introduced in Dec 2 patch that would give an error "windows could not find c:\program" to anyone with Steam installed in a file path with spaces such as "program files". Fixed missing graphic for one of the …
Читать и обсудить →Quick Update # 30
Fixed bug introduced in Dec 2 patch that would give an error "windows could not find c:\program" to anyone with Steam installed in a file path with spaces such as "program files". Fixed missing graphic for one of the …
Читать и обсудить →Quick Update # 29
Players no longer spawn at random locations throughout the map. Spawn points are on the coast at the four corners of the map as was originally intended.…
Читать и обсудить →Quick Update # 29
Players no longer spawn at random locations throughout the map. Spawn points are on the coast at the four corners of the map as was originally intended.…
Читать и обсудить →Quick Update # 28
Save data now uses Steam screen names instead of the player's network address (experimental). This allows multiple users to connect to a server from the same internet connection and have their save data separated accordi…
Читать и обсудить →Quick Update # 28
Save data now uses Steam screen names instead of the player's network address (experimental). This allows multiple users to connect to a server from the same internet connection and have their save data separated accordi…
Читать и обсудить →Quick Update # 27
Improved NPC interactions and task viewing. Replaced some outdated HUD graphics. Improved some foliage textures. Increased streaming distance for some buildings to reduce sudden appearance. Removed dynamic object…
Читать и обсудить →Quick Update # 27
Improved NPC interactions and task viewing. Replaced some outdated HUD graphics. Improved some foliage textures. Increased streaming distance for some buildings to reduce sudden appearance. Removed dynamic object…
Читать и обсудить →Leaving Early Access!
If everything goes as planned, Axion is on track to be released from early access in December 2015. If there is any delay, I believe January will be the latest possible release date. Still slightly ahead of the six month…
Читать и обсудить →Leaving Early Access!
If everything goes as planned, Axion is on track to be released from early access in December 2015. If there is any delay, I believe January will be the latest possible release date. Still slightly ahead of the six month…
Читать и обсудить →Quick Update # 26
Replaced some textures that were place holders. Increased time before bodies of dead AI despawn. Fixed terrain visibility issues at long distances (ie: roof top w / scoped rifle). Increased effective range of scoped r…
Читать и обсудить →Quick Update # 26
Replaced some textures that were place holders. Increased time before bodies of dead AI despawn. Fixed terrain visibility issues at long distances (ie: roof top w / scoped rifle). Increased effective range of scoped r…
Читать и обсудить →Quick Update # 25
Fixed getting stuck at "please wait" screen if the server you are connected to goes offline.…
Читать и обсудить →Quick Update # 25
Fixed getting stuck at "please wait" screen if the server you are connected to goes offline.…
Читать и обсудить →