Новости MegaSphere
Объявления разработчиков, обновления и обсуждения.
Work on boss
Busy with work on boss, here's some new unique mechanics and devices!…
Читать и обсудить →Work on boss
Busy with work on boss, here's some new unique mechanics and devices!…
Читать и обсудить →New area boss revealed!
Made solid progress on design of new boss, new enemy! Also lots of exciting new exciting under-the-hood features that will improve current 'walking' enemies and will be base of new cool enemies that navigate environme…
Читать и обсудить →New area boss revealed!
Made solid progress on design of new boss, new enemy! Also lots of exciting new exciting under-the-hood features that will improve current 'walking' enemies and will be base of new cool enemies that navigate environme…
Читать и обсудить →Work over last few months
Sorry updates are scarce lately, but development is still progressing and lots of work is being done every day. This new update expands on story, adds several new enemy types, updates to enemy behaviors, props, etc. S…
Читать и обсудить →Work over last few months
Sorry updates are scarce lately, but development is still progressing and lots of work is being done every day. This new update expands on story, adds several new enemy types, updates to enemy behaviors, props, etc. S…
Читать и обсудить →Little bit of current work
Development going strong, here's a few gifs from recent WIP additions: New enemies: New room generation options [img=http://imgur.com/1QuVFjH…
Читать и обсудить →Little bit of current work
Development going strong, here's a few gifs from recent WIP additions: New enemies: New room generation options [img=http://imgur.com/1QuVFjH…
Читать и обсудить →Hibernation in testing!
ICYM, I've been working hard on adding a way to stop/resume the game at almost any point and its called hibernation. If you want to try it out, switch to **development branch** in steam, give in a spin and report …
Читать и обсудить →Hibernation in testing!
ICYM, I've been working hard on adding a way to stop/resume the game at almost any point and its called hibernation. If you want to try it out, switch to **development branch** in steam, give in a spin and report …
Читать и обсудить →Hibernation
Good news! A way to instantly save current game is almost here! Hibernate your current backup anytime you want to take a break, but don't want to search for a backup station. Due to procedural nature of the worl…
Читать и обсудить →Hibernation
Good news! A way to instantly save current game is almost here! Hibernate your current backup anytime you want to take a break, but don't want to search for a backup station. Due to procedural nature of the worl…
Читать и обсудить →Kapitsa sub-update is live
Thank you, you incredible bunch of players of my game! Your feedback, help and enthusiasm is appreciated and I can't be more grateful. Pushing through issues and setbacks, with your help, newest update is now live! …
Читать и обсудить →Kapitsa sub-update is live
Thank you, you incredible bunch of players of my game! Your feedback, help and enthusiasm is appreciated and I can't be more grateful. Pushing through issues and setbacks, with your help, newest update is now live! …
Читать и обсудить →Kapitsa sub-update
Latest build in the development branch! In this update** Hidden storage containers New, streamlined video options Visual enhancements to suit live and main HUDs Fixes and improvements to 'Hud restoratio…
Читать и обсудить →Kapitsa sub-update
Latest build in the development branch! In this update** Hidden storage containers New, streamlined video options Visual enhancements to suit live and main HUDs Fixes and improvements to 'Hud restoratio…
Читать и обсудить →Kapitsa sub-update
What’s new?** Improved ‘Hud malfunction’ quest. Interface hud tab New 'live’ hud (health/shield/weapon) Hidden areas with loot containers Reworked level generation Performance improvements Rebalancing (game is n…
Читать и обсудить →Kapitsa sub-update
What’s new?** Improved ‘Hud malfunction’ quest. Interface hud tab New 'live’ hud (health/shield/weapon) Hidden areas with loot containers Reworked level generation Performance improvements Rebalancing (game is n…
Читать и обсудить →New update!
You've waited and waited and its finally here. After 8 months of hard work new MegaSphere update is out for you to try out! Thank you so much for all your support and patience!** I've prepared a short trailer for …
Читать и обсудить →New update!
You've waited and waited and its finally here. After 8 months of hard work new MegaSphere update is out for you to try out! Thank you so much for all your support and patience!** I've prepared a short trailer for …
Читать и обсудить →