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Borderless Gaming v1.0.17 - Multi-monitor Support

The area selector got completely rewritten. It actually works properly with multiple monitors now and doesn't look like something from 2003.

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You can now define custom window sizes and positions with ease.

Demo

What Changed

Multi-Monitor Support That Actually Works

  • Area selector now properly detects which monitor you're selecting on
  • Shows physical pixel coordinates instead of the wrong scaled values
  • Display information shows which monitor you're on (Display 1, Display 2, etc.)
  • Rectangle stays within screen bounds when dragging/resizing

Visual Improvements

  • Added a subtle glow effect around the selection rectangle
  • Dark gradient background instead of fully transparent (easier to see what you're doing)
  • Info panel shows position and size in real-time
  • Dashed white border instead of solid red

Bug Fixes

  • Fixed coordinates being wrong on high DPI displays
  • Fixed selection rectangle going off-screen
  • Removed monitor caching that was causing stale display information
  • Area selector now properly calculates absolute screen positions

Technical Details

  • Coordinates are now correctly converted between DIPs (Device Independent Pixels) and physical pixels
  • Window properly covers all monitors regardless of arrangement
  • Better edge detection for resizing (12px margins instead of 10px)

In Action

Dark Souls 3 super-sized across two 5K displays:

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