Update 63: V 1.058.0 (Hotfix 3)
Update 63: V 1.058.0, third hotfix after the release of Finest Hour
Change Log
Conquest
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Added M22 locust littlejohn to Conquest tech tree
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Fixed duplicate squad entry in conquest for GER bot
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Fixed missing icon for Typhoon support airstrike in conquest
Single Player
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Fall Gel b(1940_05_arras) fixed halftrack spawn without tags
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The Bridge Too Far(1944_10_tornio)
- fixed 2 vehicles from "ger_reinf" events not resetting from invincible at entry to normal after assignment.
- fixed some [Invalid amount for non-stack item in stuff holder (0, must be 1)] inventory entries.
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Battle of Arras(1940_05_20_arras_skirmish)
- fixed heavy rifle inf purchase image not showing up.
- fixed secret 1 achievement not counting properly.
Multiplayer
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Fixed missing finest hour post-battle result icons
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Fixed eng early and late sniper hp to be same as other snipers
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Fixed doctrine_84mm_qf18_2pa_early buy
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Fixed latewar eng defensive t2+ timers
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Fixed commonwealth T2 infantry having 1 less CP then they should.
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Updated several eng t1 dp cooldowns to be more consistent
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Increased cost of doctrine_staghound_mk2 from 20 to 25 dp
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Increased cost of staghound_mkaa from 250 to 260 mp
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Increased cost of staghound_mk2 from 360 to 380 mp
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Reverted airstrike price increase. Underlying bug should be fixed now.
Everything Else
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Fixed missing late british texture for "little john" adaptor
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Fixed sound signal conflict
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Fixed missing sound layer Welrod pistol
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Fixed blue reflected light off one variant of the soviet SSH40 helmet
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Fixed Stuart6 issues with suspension
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Fixed cruiser_mk1_cs aux_gun_rot rotation issues
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Fixed valentine_mk9 enumerator bones not following the turret
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Fixed for most planes, disappearing on explosion and propellers vanishing upon destruction.
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Fixed hurribomber_mk2c to have correct bombs in its weapon/inventory
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Fixed tetrarch and vickers mk6 texture problem
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Fixed pathing for Rotterdam01 building
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Fixed RU language briefings
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Disabled Morric Cs9 to shoot weapons on its own while in direct control of player. (Fights player for control of where the turret aims if it does)
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Removed not needed texture variant for UK humanskins
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Updated UK human models:
- Fixed reversed Navy Officer rank epaulettes.
- Fixed Navy Commandos using two badges, one being duplicative and redundant.
- Changed Polish breeds to use some sidecaps for variation.
- Changed RN crew humanskin.
- Changed Veteran Late War UK Gloster regiment to a different texture for more visibility.
- Changed Veteran Late War UK Gloster regiment sergeant's headwear to a blank service cap due to not having the badge for their specific regiment.
- Fixed other texture related issues.
r6166-6242
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