Новости Godot Engine
Объявления разработчиков, обновления и обсуждения.
Maintenance release: Godot 4.7.2
Has it already been a whole month since the last 4.7 maintenance release? How time flies… Well, no time to dwell on the past; let's instead dwell on the past with yet another maintenance release: Godot 4.7.2! Maintenanc…
Читать и обсудить →Maintenance release: Godot 4.7.1
It's been nearly four weeks since we saw the release of Godot 4.7, which has given our team ample time to prepare for its first maintenance release. This progress was made in tandem with Godot 4.8, whose first developmen…
Читать и обсудить →Godot 4.7 – Lights, Camera, Action!
Like a cult classic movie, Godot 4 has only gotten better with age. The first few releases focused on stability, granting the engine a rock-solid foundation that could be safely and easily iterated upon. Gradually, this …
Читать и обсудить →Maintenance release: Godot 4.6.3
Progress on Godot 4.7 has continued without a hitch, but the need for more 4.6 maintenance releases remains ever-present. Our commitment to active support brings us to today’s release of Godot 4.6.3. Maintenance release…
Читать и обсудить →Maintenance release: Godot 4.6.2
After a first hotfix to the recent 4.6 release, we now have a second maintenance release in the form of Godot 4.6.2, adding a number of important bug fixes and improvements to the stable branch. Maintenance releases are…
Читать и обсудить →Godot 4.6 – All about your flow
With the stability gained over the past five releases, the engine has matured enough to enter a new phase. Godot 4.6 kicks off a period of polish, quality-of-life improvements, and doubled-down effort on performance opti…
Читать и обсудить →Maintenance release: Godot 4.5.1
We saw the release of Godot 4.5 less than a month ago, and have already been absolutely overwhelmed with the positive reception. Since then, our team has been hard at work on the development phase of Godot 4.6 (and subse…
Читать и обсудить →Godot 4.5, making dreams accessible
From mind-blowing effects now made possible by the stencil buffer to accessibility descriptions of your GUI elements that opens up the possibility for some with disabilities to play your game — we are proud to present to…
Читать и обсудить →Maintenance release: Godot 4.4.1
We released Godot 4.4 in early March and we are delighted to see the reception, with so many users upgrading to it on day one and sharing their favorite new changes on social media! If you haven't seen the [**4.4 release…
Читать и обсудить →Godot 4.4, a unified experience
Godot Engine 4.4 is finally here! 🚀 Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more! On top of that, long-awaited…
Читать и обсудить →Godot 4.3, a shared effort
📅 259 days 🧮 3,520 commits 👤 521 contributors We present to you: Godot 4.3 ✨ https://godotengine.org/releases/4.3/** We hope you enjoy the new release page format as much as we did preparing it!…
Читать и обсудить →Maintenance release: Godot 4.2.2
It's been a while since our previous maintenance release for Godot 4.2, but the wait should be worth it! We've had ample time for bug fixes to be tested in 4.3 dev snapshots before being backported to the stable branch,…
Читать и обсудить →Maintenance release: Godot 4.2.1
We released Godot 4.2 two weeks ago, with major improvements and bug fixes all around the engine. Like any big feature release, it had a few rough edges which we've been focusing on addressing in the past couple of weeks…
Читать и обсудить →Godot 4.2 arrives in style!
Earlier this year we stepped into the future of Godot with the release of Godot 4.0, and 4 months later we followed it up with Godot 4.1 which was full of new features and improvements. Today…
Читать и обсудить →Maintenance release: Godot 4.1.1
Godot 4.1 was released a month ago, and got its first maintenance release a couple of weeks later. It's finally coming to Steam after a bit of delay, because I (Rémi) was on holiday and Yuri couldn't deploy to Steam yet…
Читать и обсудить →Godot 4.1 is here, smoother, more reliable, and with plenty of new features
After four months of work, we are excited to bring you **Godot 4.1**! It's an update that follows our pledge to improve upon Godot 4.0 with frequent incremental releases — with a focus on stability, performance, and pol…
Читать и обсудить →Maintenance release: Godot 4.0.3
With the Godot 4.1 release on the horizon, contributors have been hard at work on major and exciting improvements to the engine. But we appreciate that many of you would like to have your experience a little less *exciti…
Читать и обсудить →Godot 4.0 sets sail: All aboard for new horizons
As we announced last week, Godot 4.0 has been released! Read the official release announcement** on the Godot blog for all the details on what's new. There is also a…
Читать и обсудить →Godot 4.0 is released, and will come to Steam in a few days!
After 3+ years of breaking and rebuilding from the ground up, a complete core overhaul and a full engine rewrite, through 17 alphas, 17 betas and 6 release candidates, we're thrilled to announce that **Godot 4.0 is out!*…
Читать и обсудить →Maintenance release: Godot 3.5.1
We released Godot 3.5 in early August, and like any release, there are few rough edges to iron out which warrant making maintenance "patch" releases (3.5.x). Such maintenance releases focus on fixing bugs and not on inte…
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