Crashnauts Weekly Update - v2.0.4
Core Game
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Explosions now correct apply damaged based on distance to explosion
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Grenades now timeout and explode after 10 seconds if they don't collide with another player
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Weapon cycling can now be toggled using DPad Left / DPadRight
Visual Changes
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Refactored player health bar to be a circle that contains the player number to better use the limited space above the player
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Added fancy new Health and Shield pickup animations
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Fixed jump effect animation holding last frame, causing a visual artifact
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Scrolling hand animation now works again
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Added a weapon icon indicator that appears on weapon change to help readability of the currently selected weapon
Map Changes
- Fixed missing collider on bottom right pipe on Stasis
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