Patch 1.4
What was a small beta to fix some long standing issues turned out to be a little more. So the 1.13.17 patch is now version 1.4. Sorry for the delay!
General
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Update FMOD to version 1.10.09, this should fix some starting issues on a wide range of systems
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Reworked the ways files are saved to disk, this should reduce file corruptions
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Added a workaround when starting the game with incorrect resolution settings
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Improved scene transition animations by removing some stutter
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Removed a freeze when loading end level menu
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Added an option to disable screen shake
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Fixed level selection menu not playing music when accessing it from end level menu
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Fixed pause menu not pausing the level music
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Fixed duplicated level ids in custom chapters resulting in progression issues, existing custom levels needs to republished to the workshop to work properly
Gameplay
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Fixed missing 'sniper 2' fall landing animation
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Fixed being able to open multiple spit menu on a single overlord
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Fixed a glitch when zombie was attacking an enemy through stairs
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Fixed zombies getting stuck on stairs
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Fixed humans changing target to zombies farther than the current one
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Fixed snipers starting aim animation while moving after fleeing
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Fixed regression in physic calculations resulting in some object behaving differently in fast forward
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Fixed level timer being started while the scene transition was playing
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Fixed patrolling humans sometimes resuming on the wrong waypoint
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Removed an invisible block from level 408.2
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Removed a block in level 407 preventing her from hitting targets
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Fixed Draw Windows being unstable on level startup, resulting in them slowly moving away from their anchors
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Fixed spit preview not taking hooks and projectiles into account
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Fixed a glitch with Gertrude when jumping above while attacking
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Slightly reduce Gertrude attack range to make it easier to jump over her
Level Editor
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Disabled contest toggle in publish menu (it wasn't doing anything anyway)
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Removed keyboard shortcut to move camera to avoid conflict with input
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Fixed cursor in level editor preview mode
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Fixed error in level editor selection menu
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Fixed moving object not working in some cases
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Level Editor: Fixed some errors in tutorial editor
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Fixed camera placement
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Fixed challenge editor input fields not playing nice with decimal numbers
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Fixed loading level issues
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Fixed resizing invisible walls affecting other colliders
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