Новости Zombie Night Terror
Объявления разработчиков, обновления и обсуждения.
Patch 1.5.3
Fixed regression with crawlers due to tank fix…
Читать и обсудить →Patch 1.5.2
New Languages : Traditional Chinese Fixed issues with Tanks something getting stuck on slopes Tweaked Blood Harvest to avoid the Harvester being duplicated Fixed some achievement issues…
Читать и обсудить →Patch 1.5.1
Here is a small patch to fix some of reported issues. Fixed spit projectiles slowed down by stairs and passing through walls in some cases Fixed corpses & characters sometimes staying attached to elevators Fixed DNA p…
Читать и обсудить →Zombie Exploding Crash Hotfix
Due to a engine bug, there was a bug in particle collisions making the game crash in some conditions, it was especially visible when exploding zombies. We've updated the game to a more recent version of Unity that shoul…
Читать и обсудить →Chinese, Japanese & Korean Update & Mobile Update
It's Halloween and the time has come to add new languages to Zombie Night Terror! The game is now available in 10 languages including Simplif…
Читать и обсудить →Chinese & Japanese Beta Update
Now that the game is now available on Switch and mobile, we are now porting back some of the latest improvements to the PC version. Bu…
Читать и обсудить →Zombie Night Terror now live on mobile!
After months of hard work and countless zombies sacrificed for the greater good, Zombie Night Terror is finally available on Android and i…
Читать и обсудить →Patch 1.4
What was a small beta to fix some long standing issues turned out to be a little more. So the 1.13.17 patch is now version 1.4. Sorry for the delay! General Update FMOD to version 1.10.09, this should fix some …
Читать и обсудить →Patch 1.3.17 Beta 2
The beta have been updated, check it out here: https://steamcommunity.com/app/416680/discussions/0/1739968490552489634/…
Читать и обсудить →Patch 1.3.17 Beta
Some users have had sound issues for a while we have trouble identifying. This version uses a newer version of Fmod that could help with that (or not...) and we need to know, so if you have an error on startup saying t…
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