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Lighting, Editable Heads, Popular Online Category, and Basketball Updates

I didn't post an announcement for the previous three big updates, so I've rolled all 4 update notes into one here!

New major features:

  • Apply mesh simplification on meshes outside of arm's reach. This enables (up to) 2x visible detail in large worlds!

  • Can now browse the online gallery by "Newest" or "Popular"!

  • Can now view your own online saves in the gallery to know what you have in each of your 5 online slots!

  • Player heads are now editable in multiplayer! Sculpt on eachother's heads in real time or shoot eachother with rockets!

  • You now have 5 head save slots to keep all your favorite avatars ready to go!

  • New Prompt Generator Tool pops up a random sculpture suggestion for when you get stumped or want to play "Sculptionary"!

  • Menu refactor: There's no longer a back-of-the-hand menu. It's all done with tabs on the front of the hand!

  • Added a basketball! This is a networked ball that can be tossed around between players in multiplayer, or shot with rockets!

  • Now you can place a point light into your sculpture to add lighting to your creation!

  • You can now change the color of the sun/sky by selecting a color while holing the SkyGrab Pointer!

Other Improvements:

  • Stamp menu is now less confusing (hopefully).

  • Players joining a multiplayer game now don't get sculpting tools until after receiving the sculpture.

  • Undo leaving player's actions popup now has a different look than the save reminder popup to prevent accidental habitual 'yes' clicks.

  • Automatically check for multiplayer games on startup to increase the chances of finding games.

  • Dotted box appears around head sculptures when your tool is nearby to show that head is editable.

  • Added a "repair head" button in the avatar menu so you can regenerate your head after getting shot by rockets.

  • The "no internet" popup shouldn't appear during brief internet hiccups anymore

  • Explore mode is no longer a seperate mode. Explore tools are simply selectable in your tools list.

  • Multiplayer Host/Join are joined into one menu.

  • If you want to disable grip movement, that is in the settings now.

  • Rockets now fire attached to the sculpture so that all players see the rockets hit the same location even when moving sculptures around.

  • Add the Liv plugin for mixed reality.

  • Can now permanently dismiss the save reminder popup.

  • You can now zoom in and out with the camera tool.

  • Camera now shows you a display in selfie mode so you can line up photos.

  • Speed up loading from disk by 20%, and use less memory doing so.

  • Reduced compute expense of carving particles by 20%.

  • Prevent the user from accidentally changing tools while in the middle of a brush stroke.

  • When you open the reference images panel the first time, it now places a text file in the SculptrVR reference image folder to help people find the correct location.

  • Export finding instruction now show up on a panel that sticks around until dismissed. Instructions have been made more more clear.

  • Multiplayer panel improved and now shows a picture of your avatar when openned.

Bug Fixes:

  • Hovering over the current tool now always opens up the horizontal menu

  • Fixed a bug that would erroneously report "internet connection lost"

  • Fixed bug where voxel cube brush would delete a little bit beyond its bounds

  • Save reminders now work for everyone in multiplayer, not just the host

  • Layer panel now works correctly in multiplayer for clients

  • Fix Various head-related network bugs

  • The floor now stays at the appropriate ground level when loading a new procedural scene

  • Fix particles sometimes getting their rotation locked

  • Spectator view on SteamVR is now displayed correctly on small monitors

  • Fix a crash in Avatar Edit mode when using the voxel box tool or the scatter tool

  • Fix a rare crash when receiving a many-layered sculpture from the host during multiplayer

  • Fix gradual slowdown of browsing the online gallery as you increased the number of locally stored sculptures

  • When joining a session from from the floaty popup menu, it now properly shows your joining progress

  • Fix other players' heads turning invisible after using the camera

  • No longer see the snap grid when other players are in snap mode

  • Linear motion tool no longer pops you up above the world if nothing has been sculpted

  • Uncountably many other minor fixes and improvements

Читать в Steam ↗

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