Новости 22 Racing Series | RTS-Racing
Объявления разработчиков, обновления и обсуждения.
What is RTS-Racing!? +AMA
Join us to check out 22 Racing Series and learn about RTS-Racing from one of the developers. We'll guide you through the strategies of resources and mid-race upgrades, sector capture, track abilities, and how to piece t…
Читать и обсудить →What is RTS-Racing!? +AMA
Join us to check out 22 Racing Series and learn about RTS-Racing from one of the developers. We'll guide you through the strategies of resources and mid-race upgrades, sector capture, track abilities, and how to piece t…
Читать и обсудить →What is RTS-Racing!?
Join us to check out 22 Racing Series and learn about RTS-Racing from one of the developers. We'll guide you through the strategies of resources and mid-race upgrades, sector capture, track abilities, and how to piece t…
Читать и обсудить →What is RTS-Racing!?
Join us to check out 22 Racing Series and learn about RTS-Racing from one of the developers. We'll guide you through the strategies of resources and mid-race upgrades, sector capture, track abilities, and how to piece t…
Читать и обсудить →Steam Game Festival Feb 2021 - Prized Event
We're excited to be taking part in our first ever Steam Game Festival! To celebrate, we'll be running a limited time special access event where you can play for fr…
Читать и обсудить →PAX Online 2020 - Event Comp
22 Racing Series will be a part of this year's PAX Online 2020 season. To celebrate, we'll be running a limited time special access event where you can 'play for f…
Читать и обсудить →Mod Racing Plans
For the last 10 years we’ve been quietly building 22 Racing Series, with the aim of not only creating the world’s first Real Time Strategy Racing game, but also the world’s first racing-optimised games engine capable of …
Читать и обсудить →PAX Australia update - v0.37
We've just recovered from showing the game at PAX Australia 2019. Thanks to everyone who visited us over the weekend and played the game. Congratulations to Asaema and Soterios who took out 1st and 2nd place in our compe…
Читать и обсудить →2019 Updates
So, it's been a while since we posted a development update here! Multiple game patches have been released (without posting any dev news) during January - April 2019, but these were mostly minor fixes and tweaks. As of th…
Читать и обсудить →October Update
We'll be exhibing 22 at PAX Australia at the end of October, so if you're in Melbourne, Australia, come by for another chance to win some prizes! This update contains a recreation of a challenging real-world race trac…
Читать и обсудить →September update
The September update brings a preview of the configurable vehicle loadout system. The vehicle editor doesn't yet allow you to edit your own loadouts, but within a race you can select from a list of pre-defined loadouts. …
Читать и обсудить →Melbourne Esports Open 2018 Time Trial
For the next two days, 22 will be exibiting at MEO 2018. You'll be able to compete for the best lap times on a local leaderboard, and thanks to the sponsorship of AMD, the winner will walk away with a brand shiny new gam…
Читать и обсудить →August Updates and Melbourne Esports Open 2018 (updated)
Melbourne Esports Open 2018 22 Racing Series will be present in the expo hall at MEO 2018, on September 1st & 2nd! Visit the team in person, and participate in contests and tournaments to win prizes, including new PC …
Читать и обсудить →July Updates
Version 0.29 is another small update, containing initial support for Windows Mixed Reality hardware, more work on the vehicle builder, and finally support for completely customizing your controls. Please note - the ve…
Читать и обсудить →June Update
This month we've only put out a few incremental fixes and enhancements, but lots of behind the scenes work is continuing on online multi-player infrastructure, steam inventory integration, and the vehicle builder (coming…
Читать и обсудить →May update
May 2018 Re-enabled D3D12 support, fixed D3D10 support. Work in progress "Home" menu and Twitch integration in Hub menu. Lap time leaderboards. Improved replay cameras. Ambient occlusion effect. Vehicle skeletal …
Читать и обсудить →March and April updates
March 2018 Better AI after cars have finished a race. New transparency rendering techniques. Tire physics fixes. New "Plasma" boost that slowly fills up from sector ownership. Removed hand-brake button. More cons…
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