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Aseprite v1.3.16 & v1.3.17-beta1

Hi asepriters! Today we’re releasing Aseprite v1.3.16 as the new stable version. It includes all the new features from the previous v1.3.16-betas and a lot of bug fixes. On the other hand, in the Steam beta channel you’ll find the new Aseprite v1.3.17-beta1 with new features 🗝️

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[p align="start"]In this release we’re featuring erema.pixel 🎨🫶

What’s new in Aseprite v1.3.17-beta1

[p align="start"]New option to paint/select rounded rectangles #2184

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You can change the corner radius in real-time pressing the C key:

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Moving the selection in Tiled Mode now works correctly #1457

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Now mouse buttons (even X1 / X2) can be associated to commands / tools / drag values #598 #1793

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Other changes that you can find in the release notes:

  • Avoid confusing UX creating new keyframes for slices #5125 #2284

  • Avoid confusion with Slice selection search field #5484 t/27705

  • Don’t modify the sprite when we just click/select slices #5578

  • Lua API:

    • Added Dialog [c]onresize[/c] event #4736 #5354

    • Fixed [c]Image:drawSprite()[/c] call when the user is drawing #3916

What’s new in Aseprite v1.3.16

  • Added possibility to search commands by its keyboard shortcut #5465 (thanks to @AlexJauregui02)

  • Added key bindable “Solo Layer” command #5291 #5527

  • Windows: New option to associate any kind of file with the running instance of Aseprite + customize how to see thumbnails on File Explorer #2606

  • Linux: Added a movement threshold when detecting double clicks in X11 (thanks to @Cammymoop)

  • Fixed selection in text fields with special fonts #5520

  • Fixed HSL+ and HSV+ filters with mask color #5548

  • Fixed UI bug in Keyboard Shortcuts with the “Add” button in other languages #5523

  • Fixed bug starting to drag the color palette after picking a new ink #5547 / t/27779

  • Fixed bug selecting a recent/pinned folder to export with relative paths #5388

  • Fixed crash due big font sizes #5535

  • Fixed dragged tabs lingering when executing commands #5496

  • Fixed several issues with multiple screens laf#164

  • Fixed crash using Select Used/Unused Colors when there is a pixel out of bounds #5096

  • Fixed crash with Lasso tool + pixel perfect + new selection #5571

  • Lua API:

    • Update API version to 38

    • New Behavior: Property changes outside a transaction don’t generate undo steps #4568

    • New Behavior: Layer flag changes inside a transaction generate undo steps #2991

    • Avoid clicking an invalid button after a new window is displayed #4757

    • Don’t reset dialog bounds after [c]Dialog:show{autoscrollbars}[/c] when [c]dialog.bounds[/c] were set before #4758

    • Allow mouse wheel scrolling in dialogs with [c]autoscrollbars[/c] option #5116

    • Fixed widgets interactivity using bounds and [c]autoscrollbars[/c] in [c]Dialog:show{}[/c] #5516

    • Fixed dialog with scrollbar wrong size in a particular case #5396 #5481

    • Fixed crash using a [c]label[/c] field in [c]Dialog:endtags{}[/c] #5114

    • Fixed disabled checkbox style change after [c]Dialog:combobox()[/c] change #4988

    • Fixed crash setting properties with its same value #5519

    • Added [c]Sprite.isValid[/c] #5017

    • Fixed console re-centering #5349 #5562

    • Fixed calling filters inside the same [c]app.transaction()[/c] with [c]ui=true[/c] #5572

    • Don’t show progress bar for filters when running with [c]ui=false[/c] #5537

Читать в Steam ↗

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