Update 1.008 is live
Changelog 1.008
Crashes & error pop-ups General
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Fixed a crash when going to bed that could throw the player out of bounds.
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Fixed loading a save getting stuck on an infinite load screen (conveyor-related exception).
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Fixed persistent error / exception messages that could keep popping up.
Softlocks & collisions
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Cleaned up a weird collision on the right side of the workyard.
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Fixed clipping / stuck issues in the Town Warehouse and vine cellar.
Combat & exploits
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Fast Travel Points can no longer be used during battle.
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Fixed the zombie Panic debuff not triggering when over the zombie cap.
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Placeholder text [c]fight_start_overhead_reason[/c] no longer appears after initiating combat.
Zombies, farming & stations
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Fixed a zombie getting stuck trying to take items from the firewood holder.
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Fixed wheat visually following the player and farmers failing to produce.
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Fixed conflicting interaction hints when carrying a zombie near the carousel.
Inventory & items
- Fixed items (including compost and similar) incorrectly “teleporting” into the inventory from a distance when space becomes available.
Crafting, perks & progression systems
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Fixed the Sommelier perk so it correctly boosts wine crafting.
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Corrected incorrect requirement info in the distiller craft tooltip.
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Fixed the PR machine lasting less time than stated (progress bar and duration).
Graphics & UI
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Clay storage no longer looks empty when more than half full.
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Fixed a townsman trimming an invisible bush after reclaiming the town.
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Fixed strange item spacing in the Alchemy folio.
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Tutorial window text lines are no longer placed too close vertically.
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Fixed the study table window not resizing for long item names.
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Fixed the Close (X) button on the study-complete window.
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Save slots now show up-to-date info and the correct happiness icon (instead of outdated villager data).
Quests & progression
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Fixed the Inflation / mercenary quest error that blocked progress and left a garden plot locked.
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Fixed main questline soft-lock when completing Linda’s Ball before the Plague Doctor’s Beautiful Dream (basement access / plague-doctor progression).
Balance
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Increased the number of likes earned from deliveries (Orders)
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Reduced delivery requirements (fewer crates)
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Increased the bonus from the "Happy Supplier" perk
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Increased the maximum number of likes that can be earned from trading with vendors
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Increased the number of likes that can be earned from trading a specific item with vendors
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Increased the amount of "Town Gratitude" earned for winning battles
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