Update 1.010 is live
Graveyard Keeper 2 — Changelog 1.010
Quests & progression
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Fixed being unable to place the banner in Central Districts Purge: Part II.
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Fixed Jack missing when submitting the bronze tools.
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Fixed NPC Jack missing from the Twins' land near the boat during the Village Boat event.
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Fixed the glitched door to the Doctor's basement.
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Fixed some inspirations requiring more actions than the world allows.
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Fixed issues with town-related inspirations.
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Fixed issues with the Dry Cleaning and Surgeon's Error inspirations.
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Fixed NPCs all showing "..." above their heads.
Softlocks & getting stuck
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Fixed the Keeper getting stuck behind or in the bed after loading a save.
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Fixed getting stuck in the dungeon after entering from the Town Warehouse.
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Fixed the Keeper sinking into the ground after leaving the Town Warehouse upper floor.
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Fixed getting stuck behind pottery during the sewer fight.
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Fixed being trapped after soldiers spawn.
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Fixed being trapped after building a crypt.
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Fixed getting stuck between the church fence and a grave.
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Fixed falling through the world when teleporting to the Floating Village.
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Fixed getting stuck at the barricaded passages at the morgue and the underground well.
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Fixed getting stuck behind bushes near Jack's Bridge and in the fruit garden.
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Fixed the character walking through a wall when entering with Gunther.
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Fixed getting stuck in spots that look passable.
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Fixed being boxed in by pulled-in or floor items and unable to move.
Zombies & workers
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Zombies now give more gears with Belt Master perk.
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Fixed the zombie porter walking through factory walls.
Gameplay
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Order slots count now rise up to 5 depending on villagers count.
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Fixed wood disappearing from the player's hands.
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Fixed being able to plant onion seeds in vineyard plots.
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Fixed the morgue counter staying at 1/19 with no corpses present.
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Fixed items not being picked up after inventory space was freed.
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Fixed overhead items not hiding while using the pre-order sauna.
Stability
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Fixed a consistent crash during Battle Operation Potato Part I.
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Fixed the game hanging on exit after long play sessions.
UI & visuals
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Fixed controller issues in gameplay and in the garden bed UI.
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Fixed Builder's Bag items becoming inaccessible with a controller.
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Fixed the bug report button not being localized.
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Fixed tutorial windows not resizing to fit their text.
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Fixed the Keeper's arms staying raised.
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Fixed conveyor zone extension animations.
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Fixed an NPC clipping into a table at the port tavern.
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