First Patch is Up!
We have a new build up (1829) with the below changes/fixes. We are aiming for another update in a couple weeks.
Changes:
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First 4 modifiers for MP are unlocked by default
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Clean up Ping display on HUD in MP
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Show level image when voting
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Added Purple & White to HUD color option
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Upgrade Points gained a small audio cue to help players find them
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Reduced frequency of robot teleportation, especially on Trainee & Rookie
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Robot eyes flicker when they are damaged
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Updated Europa (music in Mission 7)
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Added Camera shake & Screen flicker options (so they can be lowered)
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Markers now have an SFX for activating/deactivating, and they try harder to be placed validly
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Changed Matchmaking screen a little, including adding a Discord button for quick link to 'Play together' channel
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'Unlock weapons' cheat now also give you the last missile & weapon
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Added a new 'Mouse Limiting' Option & tweaked Strong/Very Strong/Max(new)
Fixes:
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Typo in Linux batchfiles
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Issue that could lower the max number of players allowed in some lobbies
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Server stability issues
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Rearview not working with Cockpit on
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Issue that could cause a white/blackscreen
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Removed 'Overload Development Build' from main menu
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Hide bosses until the player enters the 'boss room' to prevent the player from getting stuck in the level
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Typos
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Issue with 'homing' sound not working in Missions/Challenge Mode
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Issue with Robot count being wrong after Save/Load in NG+ Ymir
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Issue with Cryotube count getting off (and screwing up the achievement)
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Weapon selection issue with just mapping the second slot
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Issue with doors getting closed/locked after the reactor is destroyed
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Save/Load issue with end-game containers dropping items multiple times
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Timing thing so secret levels should now always display the reward for completing them
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Don't allow invalid GoG/Steam characters in Pilot name
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Savegame count issue that was messing with achievements
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'Flyin' Solo' - wasn't ignoring Keys
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Save/Load issues with the states of robots & doors
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Lvl 15 warp portal issue
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Reduced VR hitching in CM/SP (synced physics back to 90hz, was set to 120hz on accident)
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