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First Patch is Up!

We have a new build up (1829) with the below changes/fixes. We are aiming for another update in a couple weeks.

Changes:

  • First 4 modifiers for MP are unlocked by default

  • Clean up Ping display on HUD in MP

  • Show level image when voting

  • Added Purple & White to HUD color option

  • Upgrade Points gained a small audio cue to help players find them

  • Reduced frequency of robot teleportation, especially on Trainee & Rookie

  • Robot eyes flicker when they are damaged

  • Updated Europa (music in Mission 7)

  • Added Camera shake & Screen flicker options (so they can be lowered)

  • Markers now have an SFX for activating/deactivating, and they try harder to be placed validly

  • Changed Matchmaking screen a little, including adding a Discord button for quick link to 'Play together' channel

  • 'Unlock weapons' cheat now also give you the last missile & weapon

  • Added a new 'Mouse Limiting' Option & tweaked Strong/Very Strong/Max(new)

Fixes:

  • Typo in Linux batchfiles

  • Issue that could lower the max number of players allowed in some lobbies

  • Server stability issues

  • Rearview not working with Cockpit on

  • Issue that could cause a white/blackscreen

  • Removed 'Overload Development Build' from main menu

  • Hide bosses until the player enters the 'boss room' to prevent the player from getting stuck in the level

  • Typos

  • Issue with 'homing' sound not working in Missions/Challenge Mode

  • Issue with Robot count being wrong after Save/Load in NG+ Ymir

  • Issue with Cryotube count getting off (and screwing up the achievement)

  • Weapon selection issue with just mapping the second slot

  • Issue with doors getting closed/locked after the reactor is destroyed

  • Save/Load issue with end-game containers dropping items multiple times

  • Timing thing so secret levels should now always display the reward for completing them

  • Don't allow invalid GoG/Steam characters in Pilot name

  • Savegame count issue that was messing with achievements

  • 'Flyin' Solo' - wasn't ignoring Keys

  • Save/Load issues with the states of robots & doors

  • Lvl 15 warp portal issue

  • Reduced VR hitching in CM/SP (synced physics back to 90hz, was set to 120hz on accident)

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