Новости Children of a Dead Earth
Объявления разработчиков, обновления и обсуждения.
Patch 1.2.1 - Level Editor, Multibarrel Guns, Wedge Ships, and more
Highlights Fully Featured Level Editor Flattened Ship Armor "Wedge" Shape Multibarrel Guns and Preloaded Guns Multiengine Gimbals Better ship space efficiency Sandbox Instant Action Pre-aimed guns in…
Читать и обсудить →Patch 1.2.0 - Localization Support, Expanded Ship Design Options, and more!
Highlights Foreign Language Support Form Fitting Ship Armor Polygonal Ship Armor Modules Can Now Stack Around Each Other Fuse Modules Material/Module/Ship Sortable Grid View Graphics: Ship Shadows …
Читать и обсудить →Patch 1.2.0 - Localization Support, Expanded Ship Design Options, and more!
Highlights Foreign Language Support Form Fitting Ship Armor Polygonal Ship Armor Modules Can Now Stack Around Each Other Fuse Modules Material/Module/Ship Sortable Grid View Graphics: Ship Shadows …
Читать и обсудить →Patch 1.1.2 - Steam Workshop, Blast Launchers, Swarm Homing and more!
Highlights In-game Steam Workshop Import and Export Distributed Swarm Homing and "fuzzy" homing Distributed Drone Swarm Targeting Blast Launchers: Single shot, zero power, vertical launchers Temperature Sa…
Читать и обсудить →Patch 1.1.2 - Steam Workshop, Blast Launchers, Swarm Homing and more!
Highlights In-game Steam Workshop Import and Export Distributed Swarm Homing and "fuzzy" homing Distributed Drone Swarm Targeting Blast Launchers: Single shot, zero power, vertical launchers Temperature Sa…
Читать и обсудить →Patch 1.1.1 - Auto-reintercept, distributed fire, turret actuators and much more!
Highlights Auto-reintercept whenever enemy dodges your intercept Distribute Fire amongst many targets such as swarms of drones or missiles Guns which launch payloads can be manually fired, just like launcher mod…
Читать и обсудить →Patch 1.1.1 - Auto-reintercept, distributed fire, turret actuators and much more!
Highlights Auto-reintercept whenever enemy dodges your intercept Distribute Fire amongst many targets such as swarms of drones or missiles Guns which launch payloads can be manually fired, just like launcher mod…
Читать и обсудить →Patch 1.1.0 is out! Gun/Laser/Turret Improvements and much more!
Patch 1.1.0 is out now! Highlights Capacitors for railguns and coilguns. Railguns and coilguns conserve energy now. Lasers can be separated from their mounts. Laser optics can be sniped in combat. Turrets with 90…
Читать и обсудить →Patch 1.1.0 is out! Gun/Laser/Turret Improvements and much more!
Patch 1.1.0 is out now! Highlights Capacitors for railguns and coilguns. Railguns and coilguns conserve energy now. Lasers can be separated from their mounts. Laser optics can be sniped in combat. Turrets with 90…
Читать и обсудить →Patch 1.0.8 - Parallel Rocket Staging, AI vs AI, Combat Pausing, and more!
Patch 1.0.8 is out! Highlights: External Discardable Propellant Tanks - Allows parallel (but not tandem) staging rockets. Combat can be paused at will. AI vs AI combats can be set up in the sandbox. Fixed …
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