Alien Swarm: Reactive Drop Update - January 1, 2024
Happy new year! This month's update contains fixes for controller issues, updates to the Infection deathmatch challenge, and a few miscellaneous fixes and new features.
Official Missions
-
BioGen Corporation: Operation X5: Fixed a door that was inadvertently classified as a ladder.
-
BioGen Corporation: Invisible Threat: Fixed speedrun time being incorrectly calculated.
Controller
-
Fixed doubled cursor movement inputs on in-game menus such as computer hacks and the briefing lobby.
-
Fixed extra inputs being generated when switching action set. This was causing the Override command to close and re-open the hack.
-
Fixed an issue where after starting the game with Steam in Big Picture mode or using the controller, selecting a marine with the mouse would always select Sarge.
-
Added convars rd_input_controller_mode_mouse and rd_input_controller_mode_keyboard to lock the input mode to not-controller (0) or controller (1).
Menus
-
Fixed non-English letters not being enterable into the lobby name field.
-
Fixed 7.1 surround sound missing from 2010 audio settings menu.
-
Fixed incorrect name for Order Specific Marine in the 2010 keyboard settings menu.
-
Fixed download campaign button being obscured by the filters button.
-
Fixed memory leak related to player avatars. This could sometimes lead to a "CUtlRBTree overflow" crash.
Infection Deathmatch Challenge
-
Reduced the amount of bonus maximum health that comes with Last Stand.
-
Reduced the DPS of the chainsaw when using Last Stand.
-
Slightly increased the DPS of the chainsaw when not using Last Stand.
-
Freeze Grenades can no longer be used. (They were already unselectable.)
-
Significantly increased Trip Mine damage against zombies.
-
Significantly increased Gas Grenade damage against zombies.
-
Significantly increased Incendiary Mine damage against zombies.
-
Electro-stunned zombies now take double damage.
-
Medic zombies now begin regenerating health sooner after taking damage.
-
Fixed players falling through terrain when turning into a zombie.
-
Updated custom edits for dm_deima.
-
Added Classic variant:
-
Last Stand mode is disabled.
-
Prime Zombies no longer have shields.
-
Improved bot marine pathfinding across all deathmatch game modes.
-
Fixed sometimes seeing glows for weapons or ammo that have despawned.
Scripting
- Added a new method to rd_hud_vscript: PaintPolygon(vertices, red, green, blue, alpha, texture). vertices is an array of tables, each containing x, y, s, and t coordinates. There must be at least three vertices and they should form a convex shape in clockwise order. x and y are screen coordinates. s and t are texture coordinates, from 0 to 1.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.