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Update 0.7.2

Editor Assets

With over 100+ new assets this update will enhance your vegetation. New trees, flowers, and tendrils allows you to build dense jungles and lush meadows. But beware of the flytrap...

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Post Processing

Another addition to the editor is post-processing, which can be bound to zones or applied globally. You can easily change the mood of your map by applying LUTs and post-process materials.

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What's coming next

  • More asset packs
  • VR Support
  • Mac support
  • Event system Expansion
  • Controller support in menus

Our Discord

If you wanna get in contact with the rest of the Golf It community and the devs, please enter our Discord Server: https://discord.gg/TQqpYgR

Take care,

Team Perfuse Entertainment

Changelog

// General

  • Added 100 new assets to the editor
  • Added new crystals to Mines
  • Added 3 new skins, 2 new hats, and 5 new trails
  • Updated main menu to display latest game news instead of the leaderboard
  • Updated scoreboard visuals
  • From now onwards every played map will be marked in the game and Steam Workshop

// Editor

  • Added post process volume to the editor for visual effects
  • Added interactive flytrap to the editor
  • Added river to editor multiplayer component
  • Added transformation of master transformers to the event system
  • Added folders to "Packs" section
  • Added chat to the editor
  • Fixed various issues with the editor gizmo and custom assets
  • Fixed custom assets collections not saving textures correctly
  • Fixed unloaded textures being reloaded from collections if missing
  • Fixed mouse wheel for river width after deselecting river
  • Fixed missing collision on various objects
  • Fixed some issues with hiding objects
  • Fixed various objects not being useable in master transformer and rotator

// Various

  • Code improvements for more stability and making engine upgrades easier in the future
  • Updated goal logic to stop balls getting stuck in limbo after entering a hole while in free cam
  • Improved upgrade logic and item display
  • Various smaller fixes and improvements

// 0.7.2b

  • Added ability to activate/deactivate post-process volumes with events
  • Fixed broken crystal materials during play
  • Fixed various smaller issues

// 0.7.2c

  • Enabled holiday drops
  • Fixed water ripples using wrong rotation
  • Fixed rare stuck issue on canons
  • Fixed various smaller issues

// 0.7.2d

  • Fixed multiple issues with the flytrap
  • Fixed palms in pirates cove editor
  • Fixed autosave changing in the editor
  • Fixed being able to exit the editor while playing without saving first
  • Fixed ice crown in the upgrade menu
  • Fixed audio/music not being removable in the editor
  • Fixed various smaller issues -- Fixed more flytrap physic issues -- Race mode will now end after time has expired -- Fixed various smaller issues

// 0.7.2e

  • Improved local maps, blueprints, and assets to be searched and displayed faster
  • HowToPlay in-game UI will now disappear after a while even without hitting the ball
  • Fixed network issues with flytrap
  • Fixed some duplication issues in the editor
  • Fixed issues with PostProcess volumes blocking particles and canons

// 0.7.2f

  • Fixed issues with uploading maps to the workshop
  • Deactivated Blueprint/Collection/Asset workshop upload temporarily
  • Fixed some issues while saving a map in the editor
  • Fixed various smaller issues -- Re-enabled Blueprint/Collection/Asset workshop upload -- Various smaller fixes and improvements
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