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Update 1.0.1

Hey golfers!

This update fixes a number of issues and adds some quality of life features. Thank you for your continued feedback, we really appreciate it.

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Changelog

General

  • Added play order setting for hot seat
  • Added ping to server browser
  • Added button to close lobby and prevent people from joining
  • Added option to automatically show scoreboard after finishing hole
  • Added support for LiveSplit when using -livesplit launch command
  • Added button to unsubscribe workshop maps to map selection screen
  • Added option to select between Window, Fullscreen Window and Fullscreen mode
  • Added simple VR-Keyboard for entering lobby name and password, this will receive further updates
  • Improved performance when playing in huge lobbies
  • Improved performance of custom assets on large maps
  • Improved memory footprint and loading time of inventory system
  • Fixed upload of alternative and VR leaderboards on VR Classic
  • Fixed issue with recommended settings overwriting default settings
  • Fixed freeze when striking milliseconds after spawn on Pirates Cove
  • Fixed issue where swapping between golf ball and spectator triggered a voxel recalculation
  • Fixed billiard skin not randomizing correctly
  • Fixed lobby names not being saved
  • Fixed hot seat players getting stuck in a hole
  • Fixed some issues related to closing menus
  • Fixed scoreboard always showing the playing-marker on last hole
  • Fixed lobby moving people into the wrong team after finishing a map
  • Fixed wrong camera orientation of spectator in gravity zones and on spawn

Editor

  • Added Master Light to the Lights category, this light can be used to create different light shapes, e.g., point light, spotlight, etc.
  • Added option to Events to make them spherical
  • Added default option to rotators to update only when visible
  • Added ability to show and open map backups
  • Changed multiplayer editor to be invite only
  • Fixed issue where names of local assets and blueprints are not displayed
  • Fixed postprocess volumes not being replicated
  • Fixed planets not being replicated
  • Fixed sound objects not being replicating
  • Fixed foliage not being replicated
  • Fixed voxel terrain not being replicated
  • Fixed editor menu having a wrong scroll position after reopening
  • Fixed some objects having wrong textures
  • Fixed some objects having wrong snap points
  • Fixed issues of having multiple menus open at the same time
  • Fixed issue where a master transformer loses its settings
  • Fixed broken master transformer after being moved
  • Fixed mines template always reverting to voxel terrain
  • Fixed mouse wheel not working correctly on snap points
  • Fixed visibility of force fields getting reset
  • Possible fix for clients having wrong lighting after joining
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