Новости One Hour One Life
Объявления разработчиков, обновления и обсуждения.
Update #157
First, the new feature in this update: anyone can now type **/NOCHAT** in the chat box to disable chat at any time, and **/YESCHAT** to re-enable it. When toggled, /NOCHAT mode will replace all player-gene…
Читать и обсудить →Update #156
Several big changes in the face of griefing and bot accounts. First, human-caused wounds (from knives and arrows) can no longer be healed. There are several vestigial systems in the game around killing, lef…
Читать и обсудить →Weekly Update #155
All logged bugs and issues have been fixed. I first started working on this game more than 10 years ago. My first commit, on May 28, 2015, bears the message, "Got b…
Читать и обсудить →Last Hunt
Last he rode four years ago One more haunt before the snow Spun in long lost tales of old Secret hidden ounce of gold Find it and it's yours to keep Sunrise he'll forever sleep ![Изображение из объявления…
Читать и обсудить →Weekly Update #154
People have been asking for some kind of censorship around bad words in speech for a long time. I don't want to censor things globally, and even if I did, it would b…
Читать и обсудить →Weekly Update #153
Launch pads must now be built in populated areas, with coordinates discovered from the remote orbital alignment location. This brings rocket-building home, returning…
Читать и обсудить →Weekly Update #152
All pieces are in place now for the One Hour One Life end game. You can build a rocket inside OHOL. And coming full circle, you can listen to Tom Bailey's amazing m…
Читать и обсудить →Weekly Update #151
All of the remaining infrastructure for Another Hour Another Planet is in place now. It is now possible to ride the rocket inside One Hour One Life, leave the planet…
Читать и обсудить →Weekly Update #150
I've been working on the infrastructure for the Another Hour Another Planet endgame, and the various pieces are coming together. There are now two AHAP servers runni…
Читать и обсудить →Weekly Update #149
Content made with the Editor now tracks authorship using a hash of your account's email address or Steam ID. When you export content as OXZ files to share with other…
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