Old World October Update
Main Branch 1.0.84977 release 2026-10-07
Headline changes
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Added a Mod Editor, available from the Extras menu
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AI anchoring and overseas expansion improvements
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Sages no longer get a free Archive on founding a city
Design
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Sages no longer get a free Archive on founding a city, instead they can build Archives without Metaphysics
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Units with leader generals are now immune to the Fireship effect
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Generic religion building ambitions are no longer offered (religion-specific building ambitions remain)
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Event review and tweaks based on analytics and player feedback
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Olympiad projects up to 100/200/300/400 Training (from 50/100/150/200)
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Added mission to exchange maps with another human player
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Improved symmetry of free city sites on mirror maps
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Free Settler bonus card no longer appears if all city sites are settled
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Disbanding Workers/Disciples gives the same opinion penalty as having them killed
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Sword of the Gods now gives +50% attack vs infantry (was +50% strength)
Programming
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AI anchoring and overseas expansion improvements
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Fixed issues with MP not connecting to cloud VM servers
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Removed duplicate log spam when the send queue is full
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Moved some event bonuses from multiple independent trait rolls to a single uniform roll
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Characters are processed before units at turn start
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Reduced some heap memory allocations when calculating water control
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Eliminated some unnecessary network traffic
UI
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Added a Mod Editor, available from the Extras menu
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Unit list filter left click now shows only that type instead of hiding them, shift+click toggles type
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Notable characters (Exploring, Imprisoned, Exiled, Rising Star, Power Hungry, Trade Venture, Distant Claimant, Vengeful, Plotting, Bypassed) now added automatically to the pinned characters tab
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Active mods popup no longer shown when starting or loading a game with mods. The loading screen now displays active mods in the bottom left
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Added the ability to trigger the combat preview panel for tiles other than the selected unit's current tile. To use this, add a waypoint using CTRL+click, then mouse over the attack tile from the waypoint.
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In network games with observers allowed, players can send chat messages that only observers can see and observers can send messages to specific players
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AI no longer plays the rest of the turn after a player surrenders in a 1v1 game
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Cloud game order reversed so that the more urgent ones are at the bottom
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Added email field to bug reporting popup
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Added player notification for rejection of human proposal for alliance/peace/truce/map sharing
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Savegames from completed named games will include the game name in the filename
Bugs Fixed
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Fixed city widget not being hoverable with city open, which prevented renaming a city
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Fixed Hittite portraits showing the Egyptian portrait background
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Fixed Chittogarh (Empires of the Indus) and Blessing of Healing (Wrath of Gods) healing all units, now only heals team and allied units
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Fixed inheritance screen and family/religion tab text potentially displaying outside of their windows
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Fixed undo delay and redo issues
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Fixed random traits from events sometimes applying multiple times
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Fixed point symmetry resource issue
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Fixed MP chat dropdown issue
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Fixed bug preventing servers running on Linux
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Fixed cloud games with non-ASCII characters in the game name failing to upload
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Fixed pending critical sometimes not happening when it should
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Fixed clicking unit name on unit list not selecting unit
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Fixed panic into a hidden unit's tile sometimes resulting in Disarm instead
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Fixed ambitions to send X luxuries to tribes failing if fewer than X tribes are alive
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Fixed hostile unit notification and Schapur suffix shown incorrectly in German translation
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Fixed some religion mission translation issues
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Fixed events sometimes not displaying 'not' requirements correctly
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Fixed AI losing the game due to no heir
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Fixed UU card being moved from draw pile to discard pile on culture growth
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Fixed Nation/Tribe crest being shown twice in "unit seen" notifications
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Fixed an issue where Occurrence Ready events could happen on back-to-back turns
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Fixed AI overvaluing border expansion
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Fixed ursurper succession load/save bug
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Fixed duplicate Sin-Muballit name
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Fixed promotions being available for Workers upgraded from Steppe Riders (Empires of the Indus)
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Fixed potential Family Control null reference (Empires of the Indus)
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Text and event fixes
Steam Reviews: Your Feedback Matters
We're always looking at your thoughts and feedback when it comes to developing these patches. We'd love it if you took the time to share your thoughts -- however long or brief -- in a Steam review. We'll continue working hard on Old World for all of you!
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