Old World October 14th Test update
Old World test branch update 1.0.85087 Test 2026-10-14
To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.
Design
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Tribe units with an alliance to another player are more expensive to hire and recruit
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Religious conversion now happens immediately on founding a religion, to ensure that the initial religion head will belong to the founding player
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Religion head priority is given to characters from a family with a city of that religion
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Reduced the size of Duel of the Ancient maps that don't have water outside or between the paths
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Empires of the Indus DLC now enabled 50% of the time in Game of the Week, as for other DLCs
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Default map scripts no longer allow the distance between city sites to go below the minimum (8)
Programming
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Improved pathfinder efficiency
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Optimized game saving to XML
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Changed Immobile to a unit effect instead of a cooldown
UI
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Added a Players Screen (F9) showing a consolidated view of all known nations
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CTRL+clicking a mission now allows cancelling an active character mission and starting the new one in one click
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Notable (pinned or with notable trait or relationship) character updates are among those included in notifications
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Added game list refresh button to the main menu
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Cycle buttons are now only draggable with right click, to prevent accidental re-ordering
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Important character notifications are shown in the notification icon tooltips even if they are not included in the turn summary
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Reversed Cloud Games screen listing order
Bugs Fixed
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Fixed worker kill opinion penalty not being applied
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Fixed UU tech cards going directly in the draw pile when their culture requirement is satisfied
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Fixed player email not being updated when not done from within an ongoing game
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Fixed AI issue with not clearing cached current military unit number
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Fixed bug in water control tile prediction for anchored tiles that are farther than the ship's water control range
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Fixed network not being disconnected after multiple attempts with a full send queue
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Fixed nested submenus closing when clicking on the text area of context buttons
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Fixed family head not updating immediately when current head leaves the nation
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Fixed scenarios showing The New for difficulty in Hall of Fame (will now show Custom)
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Fixed Korean age helptext
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Fixed bug where hiring a player unit would increase as you hired more tribal units (affects mods only)
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