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Bug Fix Patch Now Live: Bug Fixes + Proximity Chat Introduced

Hello all,

We have just released a new patch for Flashing Lights, which fixes a bunch of issues and introduces improved in-game voice chat functionality.

We are continuing to work on bug fixes and game improvements, so keep an eye out for news!

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Patch Notes

New

  • Voice chat channels (Proximity, Global, Team). Talk key: hold V. Select chat channel: default key B

Fixes

  • Fixed pedestrians and suspects being killed with one shot to the body
  • In-game graphics settings menu buttons would get stuck
  • Traffic vest function for traffic stops fixed
  • AI backup units could get stuck when trying to dismiss them
  • Using Role Menu and pressing back could mess up role ID which lead to broken vehicle menu and player weapons/tools sync
  • Sometimes NPC pedestrians and traffic could stop spawning after player role change
  • Sandbox Menu > Custom mission list scrolling issue
  • Christmas theme removed

Multiplayer fixes

  • Players could get stuck on loading traffic when the server had host changes
  • Client player shooting or hit AI suspects sync
  • Could join servers with other player's name
  • Pedestrians and traffic spawning around client players while host is not in area
  • Optimisations for pedestrian and traffic spawning area finder around all players
  • Pedestrians stopped walking for client players if host was far away
  • Voice chat will reconnect when the random disconnection happens
  • Voice chat input was active while using text chat
  • Traffic lights got stuck for client players
Читать в Steam ↗

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