13 March 2025 - Bug Fix Update Now Live!
Hello all,
We have launched a bug fix patch, tackling a variety of issues as well as optimising how chunks of the world load.
There are more updates on the way for Flashing Lights - keep an eye out for more details on this soon!
New
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Audio mod support for traffic stop sound, car and truck airhorns
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AI backup now use same wail and yelp sirens as player (mods supported)
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Added ability to place one suspect through the Swat Van's and the Beast's rear doors
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Siren now auto-turns off if emergency lights are turned off
Optimisations
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Reworked map area chunk loading with optimisations
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Area loader optimisations for house interiors and grid address display
Fixes
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Opening Sandbox or Esc menus while getting in/out of vehicles could break player's input (character and vehicle control)
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Possible fix for crash on game load after main menu
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AI backup path adjustments
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Horn customisation and modding fixed for fire trucks
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Another invisible pedestrians issue patched
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Shoplifting callout victims now walk away in a more sensible direction after stolen goods returned
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Fixed MP sync issues with traffic stop NPC drivers not looking at client players and not having their window rolled down
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Sometimes traffic could move to side as if the player had lights and sirens on, when they didn't
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AI car windows no longer roll back up when interacting at traffic stop
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Fixed AI driver looking sideways when driving off after being told they're free to go
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Text chat messages fix for /r and /t commands
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Text chat could wrongly replace last message with newly sent causing last message to disappear
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Fixed parking ticket for blocking fire hydrant at 23-30 (in city where elevated train tracks end with street loop)
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Car blocking fire hydrant was partly merged in barrier at Cod Town (66-73)
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Fixed voice chat for Mac players (previously the game failed to request mic permissions)
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Fix for transparent buildings in Beach Town while interiors still loading
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When exiting vehicle menu stats window (F1) popped back up if it was toggled off
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You should no longer hear loud fire or other noises when loading vehicle menu during active missions
Thanks, The Flashing Lights Team
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