Sixth Patch!
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Added character customization to the Guild Hall
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Minimap now shows when some more dungeon features (Traveling Cook, Shady Trader, Trinket Shop, Imp, etc) have been used
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Changed minimap icons of valuables, materials and equipment
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Serverlist now displays some information about level of characters in a lobby
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Added game option Multiplayer Game Marker to be able to turn off and change the color of the markers below other players
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Added 2 hair colors and some more feminine jaw shapes
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Fixed AoE player skills being inconsistent in dealing damage as a client in multiplayer (Entangle, Firewall, Glyphs, etc)
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Fixed Masonry Chisel trinket and Apothecary's Supplies trinket set descriptions
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Fixed Wicked Hooks trinket breaking when attuned
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Lowered Rogue's Grenade mana cost to match description
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Fixed Whirlwind & Flamespray dealing inconsistent damage
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Fixed issue where a player wouldn't get a NG+ increase if the mission played was higher than his max
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Fixed shadow curse removal stat not counting curse removed by Imp
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Fixed Magic Shop mission loadout displaying as empty even though it had something selected
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Removed indestructible firewood stack from high level town square prefabs
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Added player classes to Coop HUD
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Fixed level announce text not properly being centered on some boss levels
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Fixed issue where free skillpoints didnt show in playermenu when there were no free attribute points
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Combo: None now shows as picked at Library
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Fixed some more strings not being changeable by translations
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Class promotion UI can now be closed by X in corner
At the magic mirror in the Guild Hall you can now change the name and look of your character for a small fee.
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