Ninth patch
- Fixed Spell Mastery taking more skill points than it should
- Fixed issue of donating immediately when opening chapel donation window when using gamepads
- Lowered Courts undead archer damage
- Made bannerman/banner protection aura weaker
- Lowered armor, resistances and health of banners and bannermen
- Added marker effects to banners and bannermen to improve visibility
- Fixed protection banner healing enemies
- Fixed Warrior Tyrant Chains damage not properly scaling with skill leveling
- Fixed Elemental Orb duration not properly scaling with skill upgrade
- Fixed Incanter's Cadence - Incanter's Flow skill description
- Fixed rarely incorrectly placed projectile shooters in crypt
- Fixed a trap room in Courts never appearing
- Fixed blacksmith not being able to upgrade items when player has a full inventory
This is just a small patch with fixes, the next larger patch will be a rework of how you get curse intended to change it to more of a risk/reward mechanic rather than a combat mechanic.
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