Patch #22 - Hotfix 1
Patch #22 Hotfix 1 Changelog 09/09/2021
Combat
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Fixed cases where destroyables like doors would allow weapons to phase through (allowing hitting through doors, kicking through doors, etc).
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2H throwable rock now lets you partially sprint as long as you are not throwing, and throw windup speed from 0.9s to 0.7s
Maps
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Fixed FL_Castello mortar ranged issues
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Fixed Crossroads grass
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Fixed Crossroads AI homepoint and possesion suicide bug
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Changed INV_MountainPeak blocking volumes to be out of bounds volumes instead, so it is more obvious to players
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Fixed a few issues on Mountain Peak (removed double door, closed one deadend sooner, tweaked collision on rocks...)
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Fixed floating beartrap in HRD_MountainPeak
Misc
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Fixed cases where the camera would clip too far into dynamic objects like doors
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Fixed javelin physics bugging out
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Reduced ragdoll distance on catapult projectile and adjusted damage radius
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Ensured default config is saved to Game.ini on the first run of a server
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Fixed player camera/model being able to lean through doors/attack through them
Sounds
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Adjusted various sound groups to avoid cutting off
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Fixed helmets no longer muffling voices
UI
- Prevented display-breaking characters from being used as part of a player’s name
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