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MORDHAU Eastern Invasion

Eastern Invasion is here! The main attraction is Noria, a new large Invasion/Frontline map. On the customization side, we have the new Nubian character complete with his own hairstyles and beards, a large amount of Eastern-themed cosmetics, and an all-new Eastern voice set, as well as a new weapon, the Scimitar.

That's not everything, though. This patch also contains Cortile, which is a smaller map for the Brawl (and Ranked) modes, and a revamped Horde mode. Horde now has 52 skills that players can specialize in across 4 different trees, and changes the focus of the mode to defending a central noble AI character. The enemies have had several passes to make them more interesting and fun, and more changes and improvements will come to the mode in the future.

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We're also releasing two full sets of armor (plus weapon) as DLC: the Grotesque and Lion sets. These exquisitely detailed suits of armor are the first post-launch DLC for MORDHAU and we hope you like them!

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https://store.steampowered.com/app/1836060/MORDHAU__Grotesque_Set/ https://store.steampowered.com/app/1836061/MORDHAU__Lion_Set/

This update will be followed by Eastern Invasion, Part 2 in early 2022, which will see the release of another large Invasion/Frontline map called Arid, along with even more Eastern-themed cosmetics.

Patch #24 Changelog 21/12/2021

General

  • Enabled Christmas event

  • Revamped Horde

  • Added new Frontline and Invasion map: Noria

  • Added new Brawl map: Cortile

  • Upgraded Unreal Engine to 4.26

  • Players can no longer select which team to join, ensuring more balanced teams. Party members will be grouped together whenever possible.

Skins

  • Added Nubian character with new hair, beards & eyebrows available for the rest of the characters

  • Added skullcaps, kipchaks, greathelms, nasal helmet, rus spectacle helmet

  • Added new aventails for some helmets

  • Added sultan set

  • Added scale tunic

  • Added mail surcoat and damaged surcoat

  • Added leather pads set

  • Added ailettes

  • Added new mail limbs

  • Added crusader arming sword set

  • Added new Maciejowski chopper executioner sword skin

  • Added Grotesque DLC Set, including armor & items for every slot and the Grotesque mace for the evening star.

  • Added Lion DLC Set including armor & items for every slot and the Trident skin for the partisan

Combat

  • Initiating a throw no longer slows players movement speed down as much

  • Fixed riposte kick being too fast & jump kick windup now 25ms faster

Weapons & Equipment

  • Added Scimitar - a new one handed weapon

  • When players spawn without toolbox, deployable spawn and firepit now destroy like other toolbox placeables

  • Deployable spawn is now more fragile and no longer grants spawn protection

  • Fixed toolbox being able to build on pushables

  • Shawm point cost reduced to 6

  • Partisan 25ms faster stab & strike windup

  • Partisan miss recoveries shorter & faster throw windup, slightly higher throw damage

  • Shortspear stab 25ms faster, 50ms shorter miss recoveries & increased stab damage

  • Shortspear throw windup slightly faster

  • Added new Fire Urn to CombatTest

Maps

  • Noria map added (INV, FL, HRD, FFA, TDM, SKM)

  • Cortile map added (FFA, TDM, SKM, DU, TF)

  • Various map optimizations

  • Fixed Feitoria under the map exploit

  • Castello collision fixes & map layout improvements

  • Deleted spawn camp ballista on Camp INV, extended spawn protection on FL to extend over the same problem ballista

  • Removed various toolbox exploits

Horde

  • Players now have to defend their AI commander and prevent him from dying until the end

  • Players can now level up & distribute skill points into 52 different skills arranged into 4 trees, which grant passive bonuses as well as active (ultimate) abilities

  • Players can now respawn during waves and get revived

  • Updated maps

  • Greatly improved pacing

  • Reworked economy, equipment balance and attributes

  • Added makeshift bow, light crossbow, and a black fire bomb

  • Throwable weapons replenish their ammo over time

  • Added Goblin merchant and the ability to sell equipment

  • Improved gameplay to be less frustrating and kiting centric

  • Improved and updated enemy behaviour and added some new enemies

  • Added skin variations to several bots like peasants, rangers, militia, and ogres

  • Change behaviour or few weapons and shields in horde mode

  • Added new sounds and UI

  • Lots of other improvements and additions

Sounds

  • Reduced heartbeat length to 3 seconds

  • New Eastern voice set

  • Shawm sound replaced

UI

  • Fixed issue with spawn screen where deployable spawn points would overlap default spawn points

  • Added UI to objective floaters that indicates whether it's above or below the player

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